OK, so here is my very last .sav game; this time around i stick to Gremlion's advices: i started a brand new game in L2 at "john silver"
difficulty, used a custom layout base have 13 brainers and spread them across multiple projects; did not waste money on black market and only stuck with what i gathered as loot and did not waste money on the black market.
Please use this as test, especially if there gonna be some major changes to the research tree in the early games for the next upcoming versions
As for questions, in one of my runs posted
here i had a Star God crackdown in my main base at 2603. On "davy jones" difficultt this is normal? O if i play at "captain kidd" it might happen later? I was unlucky or it depends on the difficulty picked up in a game? And gods and mercenaries strike solely at the main base?
To complicate matters most of codex craft use heavy weapons, while the research kinda "impose" to research light first...any other advice to quicken manufacture times?