Author Topic: Bugs & Crash Reports  (Read 1750944 times)

Offline BjornFellhanded

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: Bugs & Crash Reports
« Reply #2205 on: April 14, 2018, 06:53:41 am »
The fact that I beat this game without knowing that makes me sad. So much pain lol.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11722
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs & Crash Reports
« Reply #2206 on: April 14, 2018, 10:56:48 am »
The fact that I beat this game without knowing that makes me sad. So much pain lol.

If it makes you feel better, it made me sad too... ;)

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: Bugs & Crash Reports
« Reply #2207 on: April 14, 2018, 07:00:03 pm »
The fact that I beat this game without knowing that makes me sad. So much pain lol.

Yeah, Night Vision mode is a game-changer in the early game.  You often have the advantage in these early fights, if you fight in the dark.  I think most of my ground battles take place at night for the first year.

Offline Ethereal_Medic

  • Commander
  • *****
  • Posts: 941
  • Pet Lokk'Nar 9,99 $/hour
    • View Profile
Re: Bugs & Crash Reports
« Reply #2208 on: April 14, 2018, 08:37:54 pm »
Natural NV of 12 against 8-10 is a major factor fighting most civilians.
It turns even better once you've your first stack of night-ops armors to fully exploit the advantage of 'seeing better' and the slight aim-bonus with it.

You can try (or have to) fight nurses and other battles during the day but you simply run the risk that those flintlock pistols/rifles and early pee-shooters do hit your small crew.
All early wounds can lead to several WEEKS of sickbay time until you've a mess hall and/or the 'sickbay' facility itself.

Offline Zharkov

  • Colonel
  • ****
  • Posts: 429
    • View Profile
Re: Bugs & Crash Reports
« Reply #2209 on: April 15, 2018, 10:25:45 pm »
Maybe I am not supposed to break the wall there?

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Bugs & Crash Reports
« Reply #2210 on: April 16, 2018, 05:44:37 pm »
Not a bug, but maybe the enemies in the X-Prison should profit from morale boosts as well? It seems pretty easy to get their morale down.

Offline Ethereal_Medic

  • Commander
  • *****
  • Posts: 941
  • Pet Lokk'Nar 9,99 $/hour
    • View Profile
Re: Bugs & Crash Reports
« Reply #2211 on: April 16, 2018, 05:54:23 pm »
4-6 galsonly
shivs only
rags/topless/nude only
That's not handicap enough sir?

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Bugs & Crash Reports
« Reply #2212 on: April 16, 2018, 05:59:31 pm »
I had one injured gal. And I wasn't particularly careful. Lots of weaponless enemies on the upper floors because they had already thrown them away. And when the last medic or engineer was down I won by surrenders.
I admit that I researched the topic pretty late and used my best gals who have most of their stats at maximum.

KZad Bhat

  • Guest
Re: Bugs & Crash Reports
« Reply #2213 on: April 17, 2018, 01:50:50 am »
Not a bug, but maybe the enemies in the X-Prison should profit from morale boosts as well? It seems pretty easy to get their morale down.
4-6 galsonly
shivs only
rags/topless/nude only
That's not handicap enough sir?

I'm sure that having at most 6 naked gals take half your buddies out with shivs would have sort of a negative impact on your morale, too.

Offline BjornFellhanded

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: Bugs & Crash Reports
« Reply #2214 on: April 17, 2018, 09:42:52 pm »
Hey, in the black market, I am confused because the categories no longer have the shipyard tab, or a tab for recruitable soldiers. Am I missing something? It goes from auxilia to component and I don't see where to buy those things outside the all tab.

Offline Ethereal_Medic

  • Commander
  • *****
  • Posts: 941
  • Pet Lokk'Nar 9,99 $/hour
    • View Profile
Re: Bugs & Crash Reports
« Reply #2215 on: April 17, 2018, 10:39:06 pm »
q for quicksearch mate

Offline sanyaskillpro

  • Colonel
  • ****
  • Posts: 101
    • View Profile
Re: Bugs & Crash Reports
« Reply #2216 on: April 18, 2018, 10:52:58 am »
Dead naked peasants leave a useless STR_CORPSE_PIR_NUDE corpse.
Also aircar race finish gives a lot of score because of "free mutants survived" and a Cavalier achievement for everyone. Not sure if that was intended.
« Last Edit: April 18, 2018, 12:57:09 pm by sanyaskillpro »

Offline Ethereal_Medic

  • Commander
  • *****
  • Posts: 941
  • Pet Lokk'Nar 9,99 $/hour
    • View Profile
Re: Bugs & Crash Reports
« Reply #2217 on: April 18, 2018, 11:50:07 am »
Free mutants spawn on the aircar race mission?
That's new indeed.

Maybe STR_CORPSE_PIR_NUDE fixes the item to exist in the debriefing.
Almost every corpse labelled 'dead' vanishes from the debriefing (loot) screen.

Offline sanyaskillpro

  • Colonel
  • ****
  • Posts: 101
    • View Profile
Re: Bugs & Crash Reports
« Reply #2218 on: April 18, 2018, 12:56:51 pm »
Free mutants spawn on the aircar race mission?
That's new indeed.

Maybe STR_CORPSE_PIR_NUDE fixes the item to exist in the debriefing.
Almost every corpse labelled 'dead' vanishes from the debriefing (loot) screen.
Sorry i just made a typo, it's NUDE indeed.

- Fix: Restored missing audience in Aircar Race

There's a line in patch notes so this part is intended, however now this mission gives tons of free score and an achievement for every gal.
« Last Edit: April 18, 2018, 12:59:26 pm by sanyaskillpro »

Offline Ethereal_Medic

  • Commander
  • *****
  • Posts: 941
  • Pet Lokk'Nar 9,99 $/hour
    • View Profile
Re: Bugs & Crash Reports
« Reply #2219 on: April 18, 2018, 01:57:26 pm »
As long as it benefits the player I suppose there's no urgent need to fix it.
Yes infamy bonus and such but the mission happens only once a month and sometimes you can't even reach it in time or at all.