Author Topic: Bugs & Crash Reports  (Read 1434414 times)

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #4020 on: August 31, 2021, 06:10:12 am »
I had 3 gal distress calls already and none of them had actual gal to rescue. Is that normal?
Can be, distress calls dont always got someone to rescue.

Offline Corento

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Re: Bugs & Crash Reports
« Reply #4021 on: August 31, 2021, 03:44:23 pm »
Can be, distress calls dont always got someone to rescue.

same like "beast hunt" (or how it is called) and you get humanist, or other human oponents... All gals equiped for the spiders, and after first look out from window and I have to reequip them completely...
But I love this kind of suprises :).

Offline SkalarHaubitze

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Re: Bugs & Crash Reports
« Reply #4022 on: September 02, 2021, 10:47:31 am »
Hello, first time trying to launch Piratez on Linux. OXCE loads fine but Piratez does not; it gives several errors of the kind, "There is live alien item but unit is not recoverable (missing capturable)" and "There is civilianRecoveryType but unit is not recoverable (missing armor recover)".

Spoiler:
[01-09-2021_23-19-57]   [INFO]   OpenXcom Version: Extended 7.0.19 (v2021-08-29)
[01-09-2021_23-19-57]   [INFO]   Platform: Linux
[01-09-2021_23-19-57]   [INFO]   Data folder is: /usr/share/openxcom/
[01-09-2021_23-19-57]   [INFO]   Data search is:
[01-09-2021_23-19-57]   [INFO]   - /home/username/.local/share/openxcom/
[01-09-2021_23-19-57]   [INFO]   - /home/username/.local/share/flatpak/exports/share/openxcom/
[01-09-2021_23-19-57]   [INFO]   - /var/lib/flatpak/exports/share/openxcom/
[01-09-2021_23-19-57]   [INFO]   - /usr/local/share/openxcom/
[01-09-2021_23-19-57]   [INFO]   - /usr/share/openxcom/
[01-09-2021_23-19-57]   [INFO]   - /var/lib/snapd/desktop/openxcom/
[01-09-2021_23-19-57]   [INFO]   - /usr/local/share/openxcom/
[01-09-2021_23-19-57]   [INFO]   - /usr/share/openxcom/
[01-09-2021_23-19-57]   [INFO]   - ./
[01-09-2021_23-19-57]   [INFO]   User folder is: /home/username/.local/share/openxcom/
[01-09-2021_23-19-57]   [INFO]   Config folder is: /home/username/.config/openxcom/
[01-09-2021_23-19-57]   [INFO]   Options loaded successfully.
[01-09-2021_23-19-57]   [INFO]   SDL initialized successfully.
[01-09-2021_23-19-57]   [INFO]   SDL_mixer initialized successfully.
[01-09-2021_23-19-57]   [INFO]   Attempted locale: aa_DJ.utf8
[01-09-2021_23-19-57]   [INFO]   Detected locale: aa_DJ.utf8
[01-09-2021_23-19-57]   [INFO]   Attempting to set display to 1920x1080x8...
[01-09-2021_23-19-57]   [INFO]   Display set to 1920x1080x8.
[01-09-2021_23-19-57]   [INFO]   Loading data...
[01-09-2021_23-19-57]   [INFO]   Scanning standard mods in '/usr/share/openxcom/'...
[01-09-2021_23-19-57]   [INFO]   Scanning user mods in '/home/username.local/share/openxcom/'...
[01-09-2021_23-19-57]   [INFO]   Active mods:
[01-09-2021_23-19-57]   [INFO]   - piratez vv.M1 OXCE 7.0 29-Aug-2021
[01-09-2021_23-19-57]   [INFO]   - piratezCitiesLore v0.1
[01-09-2021_23-19-57]   [INFO]   Loading begins...
[01-09-2021_23-19-57]   [INFO]   Pre-loading rulesets...
[01-09-2021_23-19-58]   [INFO]   Loading vanilla resources...
[01-09-2021_23-19-58]   [INFO]   Loading rulesets...
[01-09-2021_23-20-02]   [INFO]   Loading rulesets done.
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_ARMORED_CAR_NAZI_TERRORIST': There is live alien item but unit is not recoverable (missing capturable)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_ARMORED_CAR_TERRORIST': There is live alien item but unit is not recoverable (missing capturable)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_AUR_2': There is live alien item but unit is not recoverable (missing capturable)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_BUTCH': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_CYBERDISC_TERRORIST': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_DOOM_SPIDERDEMON_TERRORIST': There is live alien item but unit is not recoverable (missing capturable)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_FIELD_GUN_TERRORIST': There is live alien item but unit is not recoverable (missing capturable)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_GHOST_GAL': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_GOVT_ARMORED_CAR': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_GOVT_ELITE_CIV': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_GOVT_ENFORCER_CIV': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_GOVT_GENERAL_CIV': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_GOVT_MP_CIV': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_LOKNAR_VILLAGER': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_REBEL_BRUTE_CIV': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_REBEL_BUGEYE_CIV': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_REBEL_FEMALE_CIV': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_REBEL_LAMIA_CIV': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_REBEL_MALE_CIV': Unit is capturable but there is no live alien item with same name or civilianRecoveryType
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_ROBOT_MAID': There is live alien item but unit is not recoverable (missing capturable)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_SLAVE': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_SLAVE_GLADIATRIX': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_SLAVE_MAID': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_SLAVE_MANAGER': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_SLAVE_SKILLED': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_VAULT_GIRL': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_VAULT_GUY': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_WORKER': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_WRAITH_SOLDIER': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_XTANK_CANNON_TERRORIST': There is live alien item but unit is not recoverable (missing capturable)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_XTANK_HOVER_GAUSS_TERRORIST': There is live alien item but unit is not recoverable (missing capturable)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_XTANK_NAZI_CANNON_TERRORIST': There is live alien item but unit is not recoverable (missing capturable)
[01-09-2021_23-20-02]   [INFO]   Supressed Error for 'STR_YEOMAN': There is live alien item but unit is not recoverable (missing armor recover)
[01-09-2021_23-20-02]   [ERROR]   During linking rulesets of units:
Error for 'CIVILIAN_LOKNAR_1': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'CIVILIAN_LOKNAR_2': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'CIVILIAN_MUT_3': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'CIVILIAN_MUT_4': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'CIVILIAN_MUT_5': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'FEMALE_CIVILIAN': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'MALE_CIVILIAN': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_BLACK_CAT_CIV_RECOVER': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_BRUTE_SAILOR_CIV': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_JIM_HAPPY': There is civilianRecoveryType but unit is not recoverable (unit have spawn)
Error for 'STR_PARROT_PIR': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_SLAVE': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_SLAVE_GLADIATRIX': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_SLAVE_MAID': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_SLAVE_MANAGER': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_SLAVE_SKILLED': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_VAULT_GIRL': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_VAULT_GUY': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_WORKER': There is civilianRecoveryType but unit is not recoverable (missing armor recover)
Error for 'STR_YEOMAN': There is civilianRecoveryType but unit is not recoverable (missing armor recover)

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #4023 on: September 02, 2021, 10:51:43 am »
Hello, first time trying to launch Piratez on Linux. OXCE loads fine but Piratez does not; it gives several errors of the kind, "There is live alien item but unit is not recoverable (missing capturable)" and "There is civilianRecoveryType but unit is not recoverable (missing armor recover)".

You need OXCE 7.0, not OXCE 7.0.19

https://github.com/MeridianOXC/OpenXcom/commit/08d9eb908265b1fed482ff388d1ea7e8102d758f
« Last Edit: September 02, 2021, 10:53:53 am by Meridian »

Offline SkalarHaubitze

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Re: Bugs & Crash Reports
« Reply #4024 on: September 02, 2021, 11:39:50 am »
You need OXCE 7.0, not OXCE 7.0.19
Thank you for your timeliness. Yes, a little fiddling around with makepkg and everything seems to be running smoothly.

Offline Delian

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Re: Bugs & Crash Reports
« Reply #4025 on: September 07, 2021, 10:37:47 pm »
Also to people like Delian I'd like to remind to not post suggestions in this thread, it's meant for bugreports only.
I don't know why you think I'm posting suggestions here, but all the bug reports I made I consider as possible bugs. Any flaw in software, visual or functional, can be a bug. Sometimes percieved flaws are intended behavior, and I try my best to search the forums first to find out if it's intended. But if I can't find anything, and I think there's a high chance the behavior is unintended, then I make a report. If it turns out that it's not a bug, then at least other people will be able to search and find this info (assuming you reply to the report and say it's not a bug).

Chest of Coins - The fact that this item is destroyed when researched, I think it could be a bug. The reasoning is: It's inconsistent with other trophies of high value, for instance, Assassination Trophy,
Sivalinga Stone, or Execution Trophy, they're not destroyed when researched. Also, the name of the item suggests that it's a collection of 30x "Ol' Coins" items. If I already lost 1x Ol' Coins through research, it logically doesn't make sense to lose another 30 of them.

SPACE SUIT (SEA) - I wrote that resists should be DAZE 55 and CUTTING 75. Even though I used the word "should", it doesn't mean this isn't a bug report. Anyway, the reasoning is this: Most underwater armors have CUTTING 75 resist, right? But right now, SPACE SUIT (SEA) has CUTTING 80. So there is inconsistency between the resists of these armors. Maybe it's intended behavior that NUDIST (SEA) provides better CUTTING resist underwater than SPACE SUIT (SEA)? I don't know, but I think it's a bug.

Sleep Dart Clip - Stun weapons usually have damage type DAZE, which has RandomStun default value of "false". However, this ammo has a damage type of BIO, which has a RandomStun default of "true". So even though "Stun damage multiplier" of this ammo is "2.0", because of the randomization, the stun factor is only "1.0" on average. This means that, on average, the stun damage would equal the health damage, making this a very deadly stun weapon. This is somewhat inconsistent with the description of the weapon (utilizing tranqualizers) and the name of the clip (Sleep Dart?), because at face value, one would not expect tranqualizers to be this deadly (it's tranqualizer, not deadly poison). It also doesn't make logical sense that effectiveness of the tranqualizer substance would change from one shot to the next.

Pinups #045 and #078 - Typos and incorrect information are usually considered as non-functional (visual) bugs. In the two reports that I made regarding these two pinups, I double checked to make sure that the information is actually incorrect. Well, I hope these are fixed some day, but I understand that such visual bugs are low priority.

Combat Bow Stun Arrows - I used the word "should" here to be concise in what I consider to be a bug. As far as bows go, almost all of the arrow types have "RandomHealth" set to "true" (RandomStun is also default "true"). However, this specific arrow type does not have a "RandomHealth" value set, and thus it uses the default "false" value. Considering most arrows have both RandomHealth and RandomStun set to "true", it is inconsistent that this one arrow type would have it set to false (and thus deal more health damage than expected, which is especially unfortunate considering this was supposed to be stunning ammo).

Offline ontherun

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Re: Bugs & Crash Reports
« Reply #4026 on: September 07, 2021, 11:14:12 pm »
0.99.M1.5.1 to manufacture a battle flag a small ship engine is needed? It is intended or pheraphs it's an oversight?

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #4027 on: September 07, 2021, 11:34:13 pm »
0.99.M1.5.1 to manufacture a battle flag a small ship engine is needed? It is intended or pheraphs it's an oversight?

Battleflag has needed an engine for quite some time, i don't personally agree with how complex it is to build one given it's practical performance. But that's the design and i can't respect making TU restoration of any sort rare/difficult 

Offline Ultimoos

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Re: Bugs & Crash Reports
« Reply #4028 on: September 08, 2021, 05:12:45 pm »
This might be something very old but I've encountered big units on crafts that do not have double doors of any sort. One such craft had 2 cyberdisks in control room which have just 1x1 elevator.

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #4029 on: September 09, 2021, 05:42:00 am »
An unfortunate flaw of the engine, not all terror units(cyberdisks, Chryssalids, ect) are the same size, but for technical reasons need to share the same spawning points when different factions share the same ship layout.

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #4030 on: September 09, 2021, 10:09:25 am »
An unfortunate flaw of the engine, not all terror units(cyberdisks, Chryssalids, ect) are the same size, but for technical reasons need to share the same spawning points when different factions share the same ship layout.

It's not a flaw of the engine, engine allows to specify small spawn points and large spawn points.

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #4031 on: September 09, 2021, 11:52:26 am »
It's not a flaw of the engine, engine allows to specify small spawn points and large spawn points.

Dioxine is mindful of that, but mistakes happen. Please provide screenshots.

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #4032 on: September 09, 2021, 08:37:07 pm »
It's not a flaw of the engine, engine allows to specify small spawn points and large spawn points.
Oh good to know, i was not aware.

Offline Delian

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Re: Bugs & Crash Reports
« Reply #4033 on: September 16, 2021, 12:17:55 am »
When aborting a mission, Parrots are lost even if they're in the abort zone.

Offline Delian

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Re: Bugs & Crash Reports
« Reply #4034 on: September 16, 2021, 01:54:23 am »
Some terrain bugs at STR_NINJA_BASE_1_ASSAULT