Author Topic: Bugs & Crash Reports  (Read 1435008 times)

Offline Ashghan

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Re: Bugs & Crash Reports
« Reply #3315 on: July 16, 2019, 10:46:03 am »
For consistency? Bayonetted AK has 2% less accuracy IIRC.
AK is a 'modern' rifle, properly balanced - attaching a bayonet makes it front-heavy, which does influence accuracy. A musket is not balanced properly, quite heavy and generally unwieldy, so attaching a piece of metal at the end does not matter. It's inherent inaccuracy is much larger than any losses due to balance/weight consideration

misterx

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Re: Bugs & Crash Reports
« Reply #3316 on: July 16, 2019, 01:55:17 pm »
maybe it's not a but, but my 4 gals are striking a possessed sargeand it does not get hit

Offline Iazo

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Re: Bugs & Crash Reports
« Reply #3317 on: July 16, 2019, 03:06:24 pm »
Intelligent zombies (singer, strix) are intended to panic when on fire. Also they can surrender.

Offline Rangerh

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Re: Bugs & Crash Reports
« Reply #3318 on: July 17, 2019, 06:36:40 pm »
Testing some quick battle in latest x-piratez, i ran into a crash in this setup :

Spoiler:


Code: [Select]
[17-07-2019_17-30-35] [WARN] STR_ATTACK_RUFFIAN_BASE_RAID not found in en-US
[17-07-2019_17-30-35] [WARN] STR_ATTACK_RATMEN_BASE_RAID not found in en-US
[17-07-2019_17-30-35] [WARN] STR_ATTACK_NECRO_RAID not found in en-US
[17-07-2019_17-30-35] [WARN] STR_ATTACK_NINJA_RAID not found in en-US
[17-07-2019_17-30-35] [WARN] STR_VESSEL_POL_CHASER_LATE not found in en-US
[17-07-2019_17-30-35] [WARN] STR_VESSEL_POL_CRUISER_LATE not found in en-US
[17-07-2019_17-30-35] [WARN] STR_VESSEL_POL_INTERCEPTOR_LATE not found in en-US
[17-07-2019_17-30-35] [WARN] STR_VESSEL_POL_DROPSHIP_LATE not found in en-US
[17-07-2019_17-30-35] [WARN] STR_VESSEL_POL_PATROL_LATE not found in en-US
[17-07-2019_17-30-35] [WARN] STR_RACE_SPIDER not found in en-US
[17-07-2019_17-30-35] [WARN] STR_RACE_RAT not found in en-US
[17-07-2019_17-30-35] [WARN] STR_FLOATER_MANSION not found in en-US
[17-07-2019_17-30-35] [WARN] STR_SECTOID_MANSION not found in en-US
[17-07-2019_17-30-35] [WARN] MAP_WHITEBASE_INFLIL1 not found in en-US
[17-07-2019_17-30-39] [WARN] MAP_COMRCURBAN_WHOREHOUSE not found in en-US
[17-07-2019_17-30-39] [WARN] MAP_DAWNURBANA_WHOREHOUSE not found in en-US
[17-07-2019_17-30-39] [WARN] MAP_DAWNURBANB_WHOREHOUSE not found in en-US
[17-07-2019_17-30-39] [WARN] MAP_INDUSTRIALURBAN_WHOREHOUSE not found in en-US
[17-07-2019_17-30-39] [WARN] MAP_MADURBAN_WHOREHOUSE not found in en-US
[17-07-2019_17-30-39] [WARN] MAP_PORTURBAN_WHOREHOUSE not found in en-US
[17-07-2019_17-30-39] [WARN] MAP_SLUMURBAN_WHOREHOUSE not found in en-US
[17-07-2019_17-30-39] [WARN] MAP_URBANWAR_WHOREHOUSE not found in en-US
[17-07-2019_17-30-40] [WARN] MAP_ORBIT_COMMS_DISRUPTION not found in en-US
[17-07-2019_17-31-11] [WARN] MAP_SEWERS_SMUGGLERS not found in en-US
[17-07-2019_17-31-40] [FATAL] A fatal error has occurred: basic_string::_M_create
[17-07-2019_17-31-40] [FATAL] 0x6371c0 OpenXcom::CrossPlatform::stackTrace(void*)
[17-07-2019_17-31-40] [FATAL] 0x638960 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[17-07-2019_17-31-40] [FATAL] 0x425980 exceptionLogger()
[17-07-2019_17-31-40] [FATAL] 0xc86228 MPEGaction::MPEGaction()
[17-07-2019_17-31-40] [FATAL] 0xe1f9e0 std::vector<long long, std::allocator<long long> >::operator=(std::vector<long long, std::allocator<long long> > const&)
[17-07-2019_17-31-40] [FATAL] 0x56d870 OpenXcom::BattlescapeGenerator::run()
[17-07-2019_17-31-40] [FATAL] 0x7f2100 OpenXcom::NewBattleState::btnOkClick(OpenXcom::Action*)
[17-07-2019_17-31-40] [FATAL] 0x662b00 OpenXcom::InteractiveSurface::mouseClick(OpenXcom::Action*, OpenXcom::State*)
[17-07-2019_17-31-40] [FATAL] 0x662f40 OpenXcom::InteractiveSurface::handle(OpenXcom::Action*, OpenXcom::State*)
[17-07-2019_17-31-40] [FATAL] 0x7278b0 OpenXcom::State::handle(OpenXcom::Action*)
[17-07-2019_17-31-40] [FATAL] 0x65dbd0 OpenXcom::Game::run()
[17-07-2019_17-31-40] [FATAL] 0x425b90 SDL_main
[17-07-2019_17-31-40] [FATAL] 0xab5390 console_main
[17-07-2019_17-31-40] [FATAL] ??
[17-07-2019_17-31-40] [FATAL] 0x767f0400 BaseThreadInitThunk
[17-07-2019_17-31-40] [FATAL] 0x77876540 RtlGetAppContainerNamedObjectPath
[17-07-2019_17-31-40] [FATAL] 0x77876540 RtlGetAppContainerNamedObjectPath
[17-07-2019_17-32-07] [FATAL] OpenXcom has crashed: basic_string::_M_create

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #3319 on: July 17, 2019, 07:00:33 pm »
Crashing on QB is normal if you choose improper race for the mission. It is not supported as a feature - use at your own risk.

Gals do not automatically change the armor according to weather conditions, like they used to.

Appears you don't use the proper OXCE version (the one supplied with the mod).
« Last Edit: July 17, 2019, 07:02:36 pm by Dioxine »

Offline W1rm

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Re: Bugs & Crash Reports
« Reply #3320 on: July 19, 2019, 12:00:01 am »
Good day.

I have a problem with gear too,
for example: In Underwater mission all armor change in to topless.
Use android version.

Offline Iazo

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Re: Bugs & Crash Reports
« Reply #3321 on: July 19, 2019, 08:22:21 am »
Are you using armors that are appropriate for underwater?

Offline W1rm

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Re: Bugs & Crash Reports
« Reply #3322 on: July 19, 2019, 02:34:27 pm »
Are you using armors that are appropriate for underwater?

Ofcourse I use underwater armor: chiller , bikini, swimsuit, even nude, all of them change to topless on
underwater mission.

Offline Roxis231

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Re: Bugs & Crash Reports
« Reply #3323 on: July 22, 2019, 09:39:53 pm »
I have a problem with gear too,
for example: In Underwater mission all armor change in to topless.
Use android version.

Have you checked all the mods you are useing are the latest version?

Useing old and/or outdated mods has been known to cause this problem.

Offline W1rm

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Re: Bugs & Crash Reports
« Reply #3324 on: July 24, 2019, 06:20:18 pm »
Have you checked all the mods you are useing are the latest version?

Useing old and/or outdated mods has been known to cause this problem.

Reinstall fix this problem, thx.

Offline mercy

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Re: Bugs & Crash Reports
« Reply #3325 on: July 26, 2019, 01:45:46 am »
Putting a Bugeye Advisor into a Car*105RR does NOT give the car its usual properties, increased HP, etc.. but the car retains the Bugeye's abilities..  "WTF?!-moment" after landing. The most disturbing is the cars HP - is this built from paper? - and one shot costs 114 TU.
« Last Edit: July 26, 2019, 01:51:18 am by mercy »

Offline LytaRyta

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Re: Bugs & Crash Reports
« Reply #3326 on: July 26, 2019, 02:31:09 am »
that bugeye guy still needs grind some perks and skills for recon, /light tanks tier´crew ~~°°  :p ;D  lôl

(like *brothers in arms, or *driving dynamics, etc.. :D)

Offline Corento

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Re: Bugs & Crash Reports
« Reply #3327 on: July 29, 2019, 11:46:32 am »
Hi, in J15 Atom beer do not add energy. Is there some change in functionality?

I have version without any mods or changes, just downloaded from link here and copied original XCOM files in it. New game, no old saves used.

Offline Rince Wind

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Re: Bugs & Crash Reports
« Reply #3328 on: July 29, 2019, 02:56:33 pm »
Are you sure you applied it to the correct person? If there is someone on the ground or in front they will get it.

Offline Corento

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Re: Bugs & Crash Reports
« Reply #3329 on: July 29, 2019, 04:30:37 pm »
Are you sure you applied it to the correct person? If there is someone on the ground or in front they will get it.

Uff that could happend, I have to check it later. Thank you, this does not come to my mind.