aliens

Author Topic: Bugs & Crash Reports  (Read 1751728 times)

Offline Zharkov

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Re: Bugs & Crash Reports
« Reply #3030 on: January 23, 2019, 11:32:52 am »
Cant award less then 1 point per recovered object. Engine limitation.

K, but then it might be better to give no infamy for cabbage at all. It cannot stay this way. I got hundreds of points for an absolute catastrophe. (How is it even possible to lose a Hand by shooting up this one red barn?! I found out and it gave me minutes of laughter.)

Offline Rince Wind

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Re: Bugs & Crash Reports
« Reply #3031 on: January 23, 2019, 11:40:12 am »
Fun fact: it is intended!

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #3032 on: January 23, 2019, 01:21:33 pm »
Cant award less then 1 point per recovered object. Engine limitation.

Engine gives you the possibility to recover only a fraction of items, same as recovering only 50 alien alloys instead of 500 from a UFO for example.

Offline Zippicus

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Re: Bugs & Crash Reports
« Reply #3033 on: January 23, 2019, 03:21:19 pm »
If you feel super guilty about getting all that infamy, go shoot up some civilians to tank your score some.

Offline Abyss

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Re: Bugs & Crash Reports
« Reply #3034 on: January 23, 2019, 06:00:58 pm »
If you feel super guilty about getting all that infamy, go shoot up some civilians to tank your score some.
Please, it will transform to the kittens-killer topic again :). But is it intended that crops score generates such an infamy OR is it a general unbalance? That is up to the modder.

Offline Rince Wind

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Re: Bugs & Crash Reports
« Reply #3035 on: January 23, 2019, 06:05:10 pm »
Fun fact: it is intended!

This has been discussed before.

Offline Abyss

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Re: Bugs & Crash Reports
« Reply #3036 on: January 23, 2019, 06:12:17 pm »
This has been discussed before.
Then how gals steal all the crops in five turns during the mission that presumes fast evacuation. From Lock'naars, who are eligible allies...

Offline Zippicus

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Re: Bugs & Crash Reports
« Reply #3037 on: January 24, 2019, 03:59:50 am »
Please, it will transform to the kittens-killer topic again :). But is it intended that crops score generates such an infamy OR is it a general unbalance? That is up to the modder.

Well ultimately it's a single player game.  Anything you do only affects you.  If you don't like some aspect of the game you are perfectly free to avoid it or handicap yourself in some other way to make up for some kind of perceived imbalance.  And really, a few missions where you get some bonus infamy and a handful of space bucks isn't that big of a deal.  It's not like it's going to make or break a game.  On the plus side this kind of counterbalances those situations where the aliens are doing stuff outside  your radar range and tanking your score while you can't do anything about it.

Offline sanyaskillpro

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Re: Bugs & Crash Reports
« Reply #3038 on: January 24, 2019, 09:38:36 am »
Just had a traders guild warehouse with a church occupants.

Offline Abyss

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Re: Bugs & Crash Reports
« Reply #3039 on: January 24, 2019, 05:32:12 pm »
Just had a traders guild warehouse with a church occupants.

That's not a bug, each fraction now has their own warehouses, although researched mission type generates only TG warehouses

niculinux

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Re: Bugs & Crash Reports
« Reply #3040 on: January 25, 2019, 11:52:22 am »
That's not a bug, each fraction now has their own warehouses, although researched mission type generates only TG warehouses

Actually the descriptoonnofnthe !Warehouse Wars! says that the guolds runs a network ofnsuch buildings so it is supposedntonbe referrednonly to it; plus kn warehouse battles i always and only encountered the guilds people so i think oy's s bug. Only Watchtowers are common to other factions too afaik.

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #3041 on: January 25, 2019, 12:55:59 pm »
I have been playing Piratez for years and not even once seen the Warehouse Wars generated with a faction different than the Traders.
WTF are you guys playing?

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #3042 on: January 25, 2019, 01:04:20 pm »
I have been playing Piratez for years and not even once seen the Warehouse Wars generated with a faction different than the Traders.
WTF are you guys playing?

Code: [Select]
  - type: commsTower
    missionWeights:
      0:
        STR_LOC_COMMS_TOWER: 100
    regionWeights:
      0:
        REGION_COMMS_TOWER_TEMPERATE: 55
        REGION_COMMS_TOWER_JUNGLE: 15
        REGION_COMMS_TOWER_COLD: 15
        REGION_GUILD_OUTPOST_DESERT: 15      # <------------------------

  - type: commsTower1
    missionWeights:
      0:
        STR_LOC_COMMS_TOWER: 100
    regionWeights:
      0:
        REGION_COMMS_TOWER_TEMPERATE: 55
        REGION_COMMS_TOWER_JUNGLE: 15
        REGION_COMMS_TOWER_COLD: 15
        REGION_GUILD_OUTPOST_DESERT: 15       # <------------------------

Also, just a random complaint, it would speed up searching for things in piratez ruleset a LOT if the ruleset files were divided by top level entities (same as in vanilla). Having everything crammed together slows me down significantly.
« Last Edit: January 25, 2019, 01:21:27 pm by Meridian »

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #3043 on: January 25, 2019, 03:19:53 pm »
Hmm, indeed; never happened to me, but it's a bug all right.

As for the file structure, Dioxine justifies it with the autocomplete function which only works within the same file... Admittedly it drives everybody nuts, myself included :D

Offline Zharkov

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Re: Bugs & Crash Reports
« Reply #3044 on: January 25, 2019, 04:22:05 pm »
Is it intended that you cannot Punch in Destructor Armor?