having supermutant turned on is probably a bad idea
Well the true reason is that SM mode makes the game feel a lot more different. If it ends, it ends.
Not to mention a bunch of Star Gods almost ruined my second base, the whole team was panicking/under the control, the tanks and mutant reapers were destroyed, 20 dogs loaded with activated blast satchels as well as 20 bloodhouds helped a little. That's the battle, you see.
And if there's no savegame to come back to, you check every turn twice.
You should've maybe knocked her out instead, consider this a penance
That was an ocassion. Can't imagine any mature male that shoots the little girls.
Thanks to everyone who was paying attention to my request.
Stoddard, thank you very much again.