Author Topic: Bugs & Crash Reports  (Read 458762 times)

Offline Cristao

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Re: Bugs & Crash Reports
« Reply #3510 on: February 17, 2020, 04:54:07 pm »
Zapper in Bootypedia

- Error in spelling of accuracy - it is spelt accurracy in the game currently. Change to 'accuracy'
- last line should IMHO be 'disallowing a faster re-fire rate'.

Offline vadracas

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Re: Bugs & Crash Reports
« Reply #3511 on: March 19, 2020, 03:54:02 pm »
The new versions of OXCE appear to be incompatible with K3, I can load save files just fine, but I just went to start a new game and openxcom crashed with a segmentation fault.
The precise error message was:
[19-03-2020_09-52-49]   [FATAL]   A fatal error has occurred: Segmentation fault.
[19-03-2020_09-52-58]   [FATAL]   0x5f0440 _ZN8OpenXcom13CrossPlatform10stackTraceEPv
[19-03-2020_09-52-58]   [FATAL]   0x5f14c0 _ZN8OpenXcom13CrossPlatform9crashDumpEPvRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE
[19-03-2020_09-52-58]   [FATAL]   0x41c260 _Z12signalLoggeri
[19-03-2020_09-52-58]   [FATAL]   0x7b478cd0 __wine_exception_handler
[19-03-2020_09-52-58]   [FATAL]   0x7bc72300 call_exception_handler
[19-03-2020_09-52-58]   [FATAL]   0x7bc722e0 EXC_CallHandler
[19-03-2020_09-52-58]   [FATAL]   0x7bc74030 NtRaiseException
[19-03-2020_09-52-58]   [FATAL]   0x7bc750c0 raise_segv_exception
[19-03-2020_09-52-58]   [FATAL]   ??
[19-03-2020_09-52-58]   [FATAL]   0x7a5270 _ZN8OpenXcom12NewGameState10btnOkClickEPNS_6ActionE
[19-03-2020_09-52-58]   [FATAL]   0x6127a0 _ZN8OpenXcom18InteractiveSurface10mouseClickEPNS_6ActionEPNS_5StateE
[19-03-2020_09-52-58]   [FATAL]   0xe9c180 _Znwj
[19-03-2020_09-52-58]   [FATAL]   0xf8f560 RGBtoYUV
[19-03-2020_09-52-58]   [FATAL]   Unfortunately, no stack trace information is available
[19-03-2020_09-53-02]   [FATAL]   OpenXcom has crashed: Segmentation fault.

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #3512 on: March 19, 2020, 10:04:26 pm »
1/ it is compatible

2/ please upload the whole log

3/ did you update properly? including "standard" and "common" folders from newest OXCE?
« Last Edit: March 19, 2020, 10:07:37 pm by Meridian »

Offline vadracas

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Re: Bugs & Crash Reports
« Reply #3513 on: March 22, 2020, 07:26:21 pm »
Meridian I apologize, this was my bad :(. The update to OXCE was not causing it, apparently a small starting time unit modification mod I had installed was conflicting with starting a new game in xpiratez as of the latest OXCE. It was totally random, but whatever, I have deactivated that mod and it works fine.

Offline Vangrimar1

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Re: Bugs & Crash Reports
« Reply #3514 on: April 01, 2020, 05:20:20 am »
The new version is not compatible with 32-bit system? What the hell?! >:(

Offline xcomfan

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Re: Bugs & Crash Reports
« Reply #3515 on: April 01, 2020, 11:27:32 am »
By the way, just installed the L1 version on a 18.04 x86_64 ubuntu mate machine, and once started the game crashes by segmentation fault. Check the log, please  :'(


Offline legionof1

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Re: Bugs & Crash Reports
« Reply #3516 on: April 01, 2020, 11:45:16 am »
 find the 32 bit version of oxce here https://openxcom.org/forum/index.php/topic,5258.0.html

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #3517 on: April 01, 2020, 12:10:19 pm »
By the way, just installed the L1 version on a 18.04 x86_64 ubuntu mate machine, and once started the game crashes by segmentation fault. Check the log, please  :'(

Something is wrong with Audio... maybe linux users are familiar with what exactly can that be?

Offline xcomfan

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Re: Bugs & Crash Reports
« Reply #3518 on: April 01, 2020, 12:21:36 pm »
Something is wrong with Audio... maybe linux users are familiar with what exactly can that be?

I installed also timidity, but moving the data files in my /home folder solved that strange issue  :o

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #3519 on: April 01, 2020, 06:55:04 pm »
Tiny Bug (L1): 

Sludgehammer mfg project is wrong category:

Line 112088 of Piratez.rul

  - name: STR_SLUDGEHAMMER
    category: STR_PERSONAL_ARMOR_CAT

Offline Rince Wind

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Re: Bugs & Crash Reports
« Reply #3520 on: April 01, 2020, 07:09:20 pm »
Autoequip puts stuff in the wearables section.

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #3521 on: April 01, 2020, 07:20:14 pm »
Autoequip puts stuff in the wearables section.

Right, it's an OXCE issue and has been reported already.

Offline Jimboman

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Re: Bugs & Crash Reports
« Reply #3522 on: April 02, 2020, 04:37:35 pm »
I don;t know if this a bug or a map problem.  I had a Bank Robbery mission last night without the bank!  Kiilled all the Guild guys anyway and got some stuff, but no treasure chests or anything like that.

Offline Torchwood

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Re: Bugs & Crash Reports
« Reply #3523 on: April 02, 2020, 05:30:10 pm »
It's a little hiccup during map rework. Fortunately, it is easy to fix.

Go in the mods\Piratez\Ruleset\Piratez_faction.rul file
Look for the following block:
  - type: STR_LOC_ELFMAN_BROS
    alert: STR_ALERT_BOUNTY_HUNT_B
    alertBackground: RAID_BACKGROUND.SCR
    alertDescription: STR_LOC_ELFMAN_BROS_BRIEFING
    briefing:
      palette: 2
      background: RAID_BACKGROUND.SCR
      showTarget: false
      title: STR_LOC_ELFMAN_BROS_TITLE
      desc: STR_LOC_ELFMAN_BROS_BRIEFING
    markerName: STR_MARKER_LOC_ELFMAN_BROS
    duration: [25, 50]
    width: 60
    length: 60
    height: 10
    turnLimit: 20
    chronoTrigger: 1 #(0-lose, 1-abort, 2-win)
    enviroEffects: STR_ENVIRO_ENEMY_UNBREAKABLE
    spawnUfo: STR_LOC_ELFMAN_BROS

Replace with:

  - type: STR_LOC_ELFMAN_BROS
    alert: STR_ALERT_BOUNTY_HUNT_B
    alertBackground: RAID_BACKGROUND.SCR
    alertDescription: STR_LOC_ELFMAN_BROS_BRIEFING
    briefing:
      palette: 2
      background: RAID_BACKGROUND.SCR
      showTarget: false
      title: STR_LOC_ELFMAN_BROS_TITLE
      desc: STR_LOC_ELFMAN_BROS_BRIEFING
    markerName: STR_MARKER_LOC_ELFMAN_BROS
    duration: [25, 50]
    width: 60
    length: 60
    height: 10
    turnLimit: 20
    chronoTrigger: 1 #(0-lose, 1-abort, 2-win)
    enviroEffects: STR_ENVIRO_ENEMY_UNBREAKABLE
    customUfo: STR_LOC_ELFMAN_BROS

(tl;dr: change the last line from "spawnUfo" to "customUfo")



Offline Jimboman

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Re: Bugs & Crash Reports
« Reply #3524 on: April 02, 2020, 06:15:46 pm »
Thanks Torchwood.