Author Topic: Bugs & Crash Reports  (Read 1468306 times)

Offline ohartenstein23

  • Commander
  • *****
  • Posts: 1931
  • Flamethrowers fry cyberdisk circuits
    • View Profile
Re: Bugs & Crash Reports
« Reply #1470 on: March 27, 2017, 11:18:20 pm »
If you haven't been able to find it, that probably means you need to start taking on some bigger prey - i.e. larger military ships.  Or realize that crackdowns are sometimes gifts delivered straight to your door...

Offline Scorrpio

  • Captain
  • ***
  • Posts: 88
    • View Profile
Re: Bugs & Crash Reports
« Reply #1471 on: March 27, 2017, 11:32:53 pm »
And again - how to obtain "plasma subrifle"?
Who is using this gun? I`ve destroyed 4 bases and nothing...
Maybe it should be buyable? Or replace it with reticulan plasma gun???
I got a couple of those when some Spartans rather foolishly decided to raid my base...

Offline RSSwizard

  • Commander
  • *****
  • Posts: 759
    • View Profile
Re: Bugs & Crash Reports
« Reply #1472 on: March 28, 2017, 04:39:51 am »
Not sure if this is a bug or just intentional to make the mission unblockable, but ive caught this before with a super huge velocity number before too. Radar actually picked up the "craft" moving through its scan zone. It did NOT produce a pogrom mission either.
« Last Edit: March 28, 2017, 04:41:37 am by RSSwizard »

Offline legionof1

  • Moderator
  • Commander
  • ***
  • Posts: 1899
  • Bullets go that way. Money comes this way.
    • View Profile
Re: Bugs & Crash Reports
« Reply #1473 on: March 28, 2017, 05:43:47 am »
Comm Waves are intentional designed this way. Ideally the missions spawned by comm waves would not need a "craft" to spawn but the engine doesn't allow a pogrom from thin air.

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: Bugs & Crash Reports
« Reply #1474 on: March 28, 2017, 11:09:20 pm »
Not sure if this is a bug or just intentional to make the mission unblockable, but ive caught this before with a super huge velocity number before too. Radar actually picked up the "craft" moving through its scan zone. It did NOT produce a pogrom mission either.

These often come in two waves, the second of which will produce the Pogrom.

Offline Crazy

  • Sergeant
  • **
  • Posts: 19
    • View Profile
Re: Bugs & Crash Reports
« Reply #1475 on: March 30, 2017, 06:49:19 pm »
Green Bong has no firing mode, so there's no way to use it.

XG Chaingun from my testing appears to be glitched, only getting a 20% accuracy bonus from kneeling instead of the 75% bonus that it should be getting according to the Ufopaedia.

Offline legionof1

  • Moderator
  • Commander
  • ***
  • Posts: 1899
  • Bullets go that way. Money comes this way.
    • View Profile
Re: Bugs & Crash Reports
« Reply #1476 on: March 30, 2017, 07:51:45 pm »
snip
XG Chaingun from my testing appears to be glitched, only getting a 20% accuracy bonus from kneeling instead of the 75% bonus that it should be getting according to the Ufopaedia.
Could also be an issue with the description. For all we know Dioxine meant higher then normally kneeling bonus.   

Offline ohartenstein23

  • Commander
  • *****
  • Posts: 1931
  • Flamethrowers fry cyberdisk circuits
    • View Profile
Re: Bugs & Crash Reports
« Reply #1477 on: March 30, 2017, 08:07:30 pm »
How are you calculating the accuracy bonus?  The kneeling bonus isn't a flat added percentage to the displayed accuracy on the cursor, it's a multiplier.  The 75% bonus (and that is the correct number from the ruleset) means that when kneeling the displayed accuracy should be multiplied by 1.75.  If you get a bonus of +20% on that displayed number, that means your base autofire accuracy is around 26%, right?  You're getting almost double accuracy from kneeling.

If that's not the case, then there could be a bug.

Offline juff

  • Sergeant
  • **
  • Posts: 45
    • View Profile
Re: Bugs & Crash Reports
« Reply #1478 on: March 31, 2017, 04:50:18 am »
Kneel bonus for XG chaingun is 1.75 in ruleset. That should be 175 right?
edit: I mean, it's the only one written with decimals, so I assume that is an error
« Last Edit: March 31, 2017, 09:48:38 am by juff »

Offline ohartenstein23

  • Commander
  • *****
  • Posts: 1931
  • Flamethrowers fry cyberdisk circuits
    • View Profile
Re: Bugs & Crash Reports
« Reply #1479 on: March 31, 2017, 05:38:24 am »
Yes, kneel bonus is a multiplier to accuracy, so take standing accuracy and multiply it by 1.75 (which is +75%) for the XG Chaingun.

Offline Scorrpio

  • Captain
  • ***
  • Posts: 88
    • View Profile
Re: Bugs & Crash Reports
« Reply #1480 on: March 31, 2017, 08:13:02 am »
Yeah final accuracy is whatever your standing accuracy times 1.75, not flat 75% added. 

Offline legionof1

  • Moderator
  • Commander
  • ***
  • Posts: 1899
  • Bullets go that way. Money comes this way.
    • View Profile
Re: Bugs & Crash Reports
« Reply #1481 on: April 01, 2017, 07:38:58 am »
Crash to desktop with assertion failure after updating save.

File: Savegame/AlienStrategy.cpp, Line148

Expresion: found !=_reagionMissions.end()

I'm gona presume i edited the save incorrectly. Delete possible missions section is not a particularly precise instruction.


Offline Nord

  • Commander
  • *****
  • Posts: 1643
  • The Gate is open.
    • View Profile
Re: Bugs & Crash Reports
« Reply #1482 on: April 01, 2017, 08:50:24 am »
In previous version Harvester interception sprite was missing. Not sure about now. Also STR_ASSIG_PILOTS missing.

Offline greattuna

  • Colonel
  • ****
  • Posts: 170
  • No range like point blank range.
    • View Profile
Re: Bugs & Crash Reports
« Reply #1483 on: April 01, 2017, 05:11:45 pm »
Crash to desktop with assertion failure after updating save.

I have the same crash, it happens at the end of the month.

Offline Dioxine

  • Commander
  • *****
  • Posts: 5420
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: Bugs & Crash Reports
« Reply #1484 on: April 01, 2017, 06:25:34 pm »
Hmm, then try deleting just
        STR_MISSION_RAID
        STR_MISSION_SMUGGLING

from 'available missions' in 'alien strategy'