Update by Meridian: updated the latest version v0.4a to run with latest nightly, download v0.4.1 here:
https://openxcom.org/forum/index.php/topic,3636.msg114957.html#msg114957Version 0.33 of Battle for Mars is ready for downloadThe plan is a tc involving the defence of Mars against some horrible alien types, involving big battles and plenty of death
The final Game will have an extensive research tree, a good selection of weapons, armour, maps and aliens. The aliens from UFO wont be used.
Features so far- V0.33 (
New items are in red)
1. New globe and regions- 11 of Mars regions have been added, can be seen when setting up new bases and on the graphs screen
2. Standard trooper spacesuit
3. 4 Weapons- not been coded for balance and tu costing as of yet
4. 3 grenades and 1 mine
5. Restructured Ufopedia, now called database
6. Ufopedia articles on items in the game so far
&. New tiles and maps for battlescape, 23 new maps and textures. With 2 different types for North and south hemispheres
9. Alien Missions
10. Countries / Alliances
11. MDF Dropship, new interceptor and 3 craft Weapons
12. Polar tile set
13. 3 new UFO types
14. 3 new alien weapons added, Tachyon Rifle, Heavy Tachyon Rifle and the Tachyon Cannon
15. The first 2 new aliens, the Tauran Alien soldier and the Drone type 1
16. New tile set, a rocky terrain type (terrain type 1)
17. New Geoscape background and menu colouring
18. New basescape, including maps for base defence, which is now a massive battle and good fun
19. New battlescape hud/interface
20. The standard space suit has had a upgrade, includes shoulder and knee pads, looks a lot better IMO
21. More detail on Mars globe
22. Inventory screen sprites for standard spacesuitGo to New Battles to check out the new base defence mission
, also to note that this has some of the new stuff going into v0.35 which is incomplete and wont effect the normal game but still can be accessed.
The "a" version on this page differs from the version on page 6 only slightly, just adds more Mars maps to the base mission and corrects an error.
Features coming up-
V0.35
- The main campaign has begun. Starting of with monthly battles which the MDF have the chance to take part in.
- Each battle will have at least 3 to 5 missions with the mission scripting picking 1 at random for the player to try and complete.
- Missions types -1. Search and Destroy (ie artillery, munitions caches etc)
2. Sweep and clear ( clear the way for retreating troops )
3. Hold the line ( fill holes in the battle lines, rear guard actions)
4. Covert Ops ( can be a lot of different types of missions, one example is even fighting the very troops you are supposed to be assisting... you will have your reasons )
Plenty more planned, just seeing how far the mission scripting can go atm.
As before put into your mod dir, go up to game type and select Battle For Mars
Uses openxcom_git_master_2015_08_27_1136.zip - built 2015-08-27 09:40 and above
EN-US supported only at this time