Thats not good advice. You can get your extra brainer at the start by selling the corridor and some hellerium.
Might just be where I put my base typically (Ural Mountains) but I almost never have landed UFOs that show up within radar range. Especially standard radar range.
Also until you can "turn off" the radar facility im always going to sell the thing right off the bat. Turning facilities off C&C style I think is a feature of the game at this point, but if you middle or right click on the radar it just goes to the bootypedia entry. I need to be able to shut that damn thing off, and then turn it on only when im looking for some ufos to chase (even if its maintenance cost monthly remains "on").
Going after civilian traffic is also worthwhile because of capturing Sharp Guys for sale. The negative infamy is more than made up for. Its just annoying that even civilian ships dont land that often... and then disappear.
For extra profit, buy Saya and then pimp out Guild Hostess.
Just remembered that workers only cost 10K up front, not per month (5K?), yeah I guess it would yield a profit.
Ive got a large vaults sitting at another base that I just throw my courtesans at, and when I start running low on space I go on a mass-producing spree. And I build power stations to put those ship engines to use (since you get them back if you sell it) so they stop taking up inventory space.
I wasn't aware the pocket las-charger and varmint rifles are now T0 equipment for those very early missions.
Pocket Las-Charger is a good way to get reaction fired on, and it does no damage to doors or scenery, about the only use is to shoot someone who's already panicked and disarmed themselves. Its one of those nerf guns that still poses a danger to you.
- And if you done run out of ammo you're not falling back on your FPS training by picking up someone else's weapon. Im not above grabbing a ratman's flintlock or a church neophyte's rusty niner.
Varmint Rifle is an excellent hole-bleeder. Its just as good as a scoped rifle or a battle rifle because folks will bleed and fall over. I love that thing, its only true replacement is the aforementioned because you get some armor pen with those.
Also what defines "Tier" in terms of equipment? There's so many shades of gray in this game for items that there must be a hundred tiers.
Brothel Missions
Yeahhh... about those. I know I get a free gal out of it but there's alot of firepower and those bandit boys are hard to melee. Alot of times ill just skip these missions because its too much of a pain to deal with them. I end up murdering the hell out of everything and getting all the negative infamy for it (negative points for ho's really? im cleaning up the streets... whatever)
This, if anything, is the mission I bring the Assault Cannon + Pyro Cannonballs with and just blow the crap out of the villa.