Got some woes, but moving forward.
I think that's it. I'll report to you how the final battle went
I guess you somehow manged to break my research tree, but that is somehow good, so i can come up with some ways to prevent something like this happening in the future. Those empty strings you saw, this happens only when "fix" things in the research usually you do not see them at all.
It may also have been a inconsistency in your savegame while upgrading, several times. It is hard to trae something like this properly down. I only wanna say that in the upcoming new Version i will prevent what you did
a little bit, also by putting in the Special Missions and triggering them by research might also help.
Can't wait on your Final battle report.
Edit: The final battle was
No complains about my blue walking toys?
I am glad that it was indeed hard, i will play around and optimize the Mapscript a little bit and also maybe add some more Modules especially for the last stage. I am not sure if it is a good idea to put in a medium second stage, since this would really put a huge dent on what the player has for the final mission. Maybe some sort of Mission were you need to reach the exitpoint and flee before the aliens hordes and try to reach 1 objective (destroy something) and then move towards the exit.
Any further feedback would really be appreciated.
(That the economy is basically broken, because of too much money i already now and i think i took good care ofit, but it needs proper testing).