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Author Topic: [WIP][MOD][OXCE] From the Apocalypse 0.21.1  (Read 180428 times)

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.16.0
« Reply #495 on: November 07, 2021, 11:12:10 pm »
new version up, 0.16.0.
added a new terrain, very bare bone but it was needed.
there is an issue with the brown of the ground tiles (same ones used in wasteland terrain): with darkness it suddenly switches to black and it looks ugly. i have to fix it somehow.

Offline BlackStaff

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.16.0
« Reply #496 on: November 11, 2021, 02:47:30 pm »
new version up, 0.16.0.
Thank you very much !  :)


In the "countries_apoc.rul" file you have this kind of lines:
  - delete: STR_USA
and others !

But despite these statements and for some reason I don't know, we still have these alarms!  :-[

I hate having alarms in my LOG!  ;D
So in folder "OpenXcom_FromApoc\standard\xcom1" I deleted file "countries.rul" !
Now I don't have these alarms anymore!  8)

« Last Edit: November 11, 2021, 03:08:13 pm by BlackStaff »

Online Meridian

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.16.0
« Reply #497 on: November 11, 2021, 02:50:11 pm »
Those errors are not from the ruleset, they are from the saved game.

It's enough to make a new save and you won't see them anymore.

Offline BlackStaff

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.16.0
« Reply #498 on: November 11, 2021, 03:07:22 pm »
Those errors are not from the ruleset, they are from the saved game.
Damn, you're right! I still had an old backup !
Well... I'm packing up the package!  :-X

Offline The Reaver of Darkness

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.16.0
« Reply #499 on: November 18, 2021, 11:23:11 pm »
Robin, I wonder if Pandemonium's last post in Graphic Gallery could be used somewhere in the UFOPedia, describing the plight of unfortunate human/sectoid hybrids?
https://openxcom.org/forum/index.php/topic,5097.msg140855.html#msg140855
Mildly NSFW link.

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.16.0
« Reply #500 on: November 20, 2021, 12:56:13 pm »
new version up, 0.16.1, minor stuff.

human/sectoid hybrids?
not sure i'll include hybrids.

Offline BlackStaff

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.16.0
« Reply #501 on: November 21, 2021, 01:07:35 am »
new version up, 0.16.1, minor stuff.
Thanks for this new version !  :)   :)   :)

Offline The Reaver of Darkness

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.16.0
« Reply #502 on: November 21, 2021, 08:25:41 pm »
not sure i'll include hybrids.
Surely it's just a matter of available resources, and not design direction, yes?

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.17.0
« Reply #503 on: January 16, 2022, 08:43:50 pm »
new version up, 0.17.0

Offline BlackStaff

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.17.0
« Reply #504 on: January 16, 2022, 10:47:39 pm »
Thank you very much for this new version !

Offline Komandos

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.17.0
« Reply #505 on: January 17, 2022, 11:29:39 pm »
new version up, 0.17.0
Downloaded. I already like this mod.

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.18.0
« Reply #506 on: February 20, 2022, 10:32:33 pm »
new version, 0.18.0.
one more new alien

Offline BlackStaff

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.18.0
« Reply #507 on: February 21, 2022, 01:20:11 pm »
Thank you very much for this version 0.18.0 !   :)   :)   :)

Offline Solarius Scorch

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.18.0
« Reply #508 on: February 21, 2022, 02:15:55 pm »
Awesome, congrats on the new release!

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.0
« Reply #509 on: March 20, 2022, 09:44:40 pm »
new version up, 0.19.0:
- hyperworm added (actually called with a different name)
- mortar agent weapon added.