Author Topic: [WIP][MOD][OXCE+] From the Apocalypse 0.4c  (Read 52899 times)

Offline The Reaver of Darkness

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.4a
« Reply #315 on: January 14, 2019, 02:47:59 pm »
only insane ideas make truly outstanding mods.
From the Apocalypse is a wonderful example of this

Offline Duke_Falcon

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.4b
« Reply #316 on: January 24, 2019, 08:45:42 pm »
Hi!

Well, I have some minor troubles with this mod. I started it on OXCE 3.7x not on "conventional" OXC.
1.: Since the very beginning I have research options for "Floater medic", "Sectoid medic" and Snakeman. All got researched almost instantly (5-8 hours in game time) and either give me a free "live alien report" or crash to desktop (STR_WHATEVER not defined, last time it was the Megaworm\Multiworm)...
2.: When I try to launch one of my crafts the game crashes and say interface elements are missing. I could not got any ground combat or air combat as it just crash when I click on the "Interception" menu.

I downloaded the last valid 7z file from this mod and overwritten the old game folder with it. I not think it is a ruleset error as I always delete old rulesets before override a mod's folder just for sure...

Offline robin

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.4b
« Reply #317 on: January 24, 2019, 09:47:51 pm »
Hi!

Well, I have some minor troubles with this mod. I started it on OXCE 3.7x not on "conventional" OXC.
1.: Since the very beginning I have research options for "Floater medic", "Sectoid medic" and Snakeman. All got researched almost instantly (5-8 hours in game time) and either give me a free "live alien report" or crash to desktop (STR_WHATEVER not defined, last time it was the Megaworm\Multiworm)...
2.: When I try to launch one of my crafts the game crashes and say interface elements are missing. I could not got any ground combat or air combat as it just crash when I click on the "Interception" menu.

I downloaded the last valid 7z file from this mod and overwritten the old game folder with it. I not think it is a ruleset error as I always delete old rulesets before override a mod's folder just for sure...
Strange. I will look into it this weekend.
I'm currently using OXCE 5.1 (v2018-10-14) on my pc to test the mod, so in the meantime you can try to update to that version (or a newer one), because the version 3.7 is probably obsolete for the current release (0.4) of the mod.
Also the mod never used "OXCE" but it used "OXCE+"; they now have merged into one single project, so the difference does not exist anymore, but for your version 3.7 the difference still existed.

Offline robin

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.4c
« Reply #318 on: January 27, 2019, 04:13:27 pm »
new version 0.4c up
* redone illumination on luxury apartment and streamlined terrain; fixed ware_01 maps; uses OXCE 5.2
not satisfied with the version numbering thing, from next i'll use x.x.x format where each x is a digit.

@Duke_Falcon
I only tested a little but i don't have the issue you describe. so my suggestion is:
 - update to OXCE latest version (5.2 iirc);
 - double check you don't have other mods (aside from OXCE stuff) active, because my mod is incompatible with (almost) anything else.

Offline predator1286

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.4c
« Reply #319 on: February 02, 2019, 07:03:26 pm »
Dear robin how do you do it just another great Creator ) how do you do it all how ?

Offline Abyss

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.4c
« Reply #320 on: March 01, 2019, 06:35:01 am »
new version 0.4c up

Wait... Is this a headcrab over there?

Offline robin

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.4c
« Reply #321 on: March 05, 2019, 09:24:42 pm »
Wait... Is this a headcrab over there?
It's a brainsucker-wannabe.

Offline chaosshade

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Re: [WIP][MOD][OXCE+] From the Apocalypse 0.4c
« Reply #322 on: March 10, 2019, 04:58:42 pm »
Robin, the amount of work you've put into this mod is absolutely astonishing... I really can't begin to explain my appreciation of your art assets.  Thank you so much for sharing this with us.