aliens

Author Topic: [COMMENDATIONS] UFOPedia Mod 3.2 (Updated by hellrazor)  (Read 31443 times)

Offline hellrazor

  • Commander
  • *****
  • Posts: 1950
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: [COMMENDATIONS] UFOPedia Mod 2.1 (Updated by hellrazor)
« Reply #60 on: April 27, 2018, 10:11:32 pm »
Thanks for those code fixes and the updating of the mod.

One question popped just up in my mind when i checked the github repo and the commit:

-      STR_MEDAL_REVIVE_DESCRIPTION: "Given to a soldier who returned from the brink a fellow soldier."
+      STR_MEDAL_REVIVE_DESCRIPTION: "Given to a soldier who returned a fellow soldier from the brink of death."

Is this wording correct?

Offline jgatkinsn

  • Colonel
  • ****
  • Posts: 329
  • Squaddie cautiously peering through the breach
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 2.1 (Updated by hellrazor)
« Reply #61 on: April 28, 2018, 03:09:20 am »
Thanks for those code fixes and the updating of the mod.

One question popped just up in my mind when i checked the github repo and the commit:

-      STR_MEDAL_REVIVE_DESCRIPTION: "Given to a soldier who returned from the brink a fellow soldier."
+      STR_MEDAL_REVIVE_DESCRIPTION: "Given to a soldier who returned a fellow soldier from the brink of death."

Is this wording correct?

It could be "who returned from the brink of death a fellow soldier" .  I think it could go either way, but "from the brink?"  I've never heard of that without specifying what the brink was.  Brink of what? Insanity? Fever? Chicken pox?
« Last Edit: April 28, 2018, 03:17:38 am by jgatkinsn »

Offline hellrazor

  • Commander
  • *****
  • Posts: 1950
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: [COMMENDATIONS] UFOPedia Mod 2.1 (Updated by hellrazor)
« Reply #62 on: April 28, 2018, 10:30:16 am »
Never mind my own retardedness, of mistaking + for - in my brain... :)

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 6606
  • OXCE developer
    • View Profile
    • My Wiki
Re: [COMMENDATIONS] UFOPedia Mod 2.1 (Updated by hellrazor)
« Reply #63 on: April 28, 2018, 02:42:59 pm »
@JG: Fixed resources attached.

PS: I have also PRed a CTD fix when upgrading Commendations mod mid-campaign.

Offline jgatkinsn

  • Colonel
  • ****
  • Posts: 329
  • Squaddie cautiously peering through the breach
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 3.1 (Updated by hellrazor)
« Reply #64 on: April 28, 2018, 07:05:34 pm »
@JG: Fixed resources attached.

PS: I have also PRed a CTD fix when upgrading Commendations mod mid-campaign.

Awesome!  Thanks so much!  I'll get these images incorporated hopefully today or tomorrow.

EDIT: 3.1 released
« Last Edit: September 20, 2019, 02:19:31 pm by Meridian »

Offline MrFrustrated

  • Captain
  • ***
  • Posts: 93
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 2.1 (Updated by hellrazor)
« Reply #65 on: May 06, 2018, 08:58:38 am »
Okay, stupid question:

"Go to your Mod folder and delete the old "Commendations" directory."

Where is my Mod folder? I'm trying to install this mod

2nd question, having just downloaded the most recent nightly, I look at the list of mods in the base game, no mendition is made of "Commendations." Is this normal?

Thank you for any help give.

I am not very good manualy installing mods.
 

Offline jgatkinsn

  • Colonel
  • ****
  • Posts: 329
  • Squaddie cautiously peering through the breach
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 2.1 (Updated by hellrazor)
« Reply #66 on: May 07, 2018, 06:11:40 am »
Okay, stupid question:

"Go to your Mod folder and delete the old "Commendations" directory."

Where is my Mod folder? I'm trying to install this mod

2nd question, having just downloaded the most recent nightly, I look at the list of mods in the base game, no mendition is made of "Commendations." Is this normal?

Thank you for any help give.

I am not very good manualy installing mods.

Hey Mr Frustrated,

I assume you're on Windows.  If so, there should be a folder in your Documents folder called "OpenXcom".    Extract the Commendations zip file under the "OpenXcom\mods" folder so that you have the set of directories like this "OpenXcom\mods\Commendations".  When you start OpenXcom, the program should find it under there, and it will be available under the "Mods" options where you can enable it by selecting "Yes".

Offline MrFrustrated

  • Captain
  • ***
  • Posts: 93
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 2.1 (Updated by hellrazor)
« Reply #67 on: May 07, 2018, 10:11:57 pm »
Hey Mr Frustrated,

I assume you're on Windows.  If so, there should be a folder in your Documents folder called "OpenXcom".    Extract the Commendations zip file under the "OpenXcom\mods" folder so that you have the set of directories like this "OpenXcom\mods\Commendations".  When you start OpenXcom, the program should find it under there, and it will be available under the "Mods" options where you can enable it by selecting "Yes".

I actually figured the solution last night, but thanks.

My first mission since my reinstallation was my 8 man squad in a night raid against an early appearance of floaters (difficulty level 2) in a shot down medium scout hilly forest squares. They killed 1 guy early, a few rounds later 3 guys, one of my guys panic and freezes (the only time that happens in the mission), finally spotted the enemy, next round that spotter gets killed, found the wreck of a ship that had 2 floaters who died premission, a round later another guy dies, I get a kill, I figure out I must be fighting just 2 now just 1 floater, my guy shots and misses, the floater shots and injures my last guy, I shot more and miss, the last floater kills my last guy. In 10 hits, the 2 living floaters completely wiped out my team. That's Xcom. I didn't bring electro flares, but given at least one of those aholes was in the air and the terrain, I'm not sure how much they would have saved me. I don't normally take heavy weapons but maybe explosive heavy weapons would have served me better, but I hate destroying loot. Wish the reinforcements had arrived before mission, I'm sure 14 man squad would have had 1 survivor.

Offline jgatkinsn

  • Colonel
  • ****
  • Posts: 329
  • Squaddie cautiously peering through the breach
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 2.1 (Updated by hellrazor)
« Reply #68 on: May 12, 2018, 02:49:56 am »
The latest OXCE+ has integrated the fixes for the Commendations from the latest nightly builds.

Offline Cristao

  • Colonel
  • ****
  • Posts: 370
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 2.1 (Updated by hellrazor)
« Reply #69 on: November 10, 2018, 12:20:55 pm »
How do I use this for TFTD?

Offline MKSheppard

  • Colonel
  • ****
  • Posts: 245
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 3.1 (Updated by hellrazor)
« Reply #70 on: February 29, 2020, 02:33:04 am »
So, what do we do in 2020 for this?

Last I have is v2.1 from 2017.

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 6606
  • OXCE developer
    • View Profile
    • My Wiki
Re: [COMMENDATIONS] UFOPedia Mod 3.1 (Updated by hellrazor)
« Reply #71 on: February 29, 2020, 09:49:33 am »
Last is 3.1 from 2018.

Offline xracer

  • Commander
  • *****
  • Posts: 564
  • X-COM lover, we've gone at it everywhere
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 3.1 (Updated by hellrazor)
« Reply #72 on: August 25, 2020, 02:46:00 am »
Hello Meridiam,

Long time no see, just wanted to play OXC for a little bit, was this mod ever ported to TFTD?

Thank you,

Xracer.

Offline hellrazor

  • Commander
  • *****
  • Posts: 1950
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: [COMMENDATIONS] UFOPedia Mod 3.1 (Updated by hellrazor)
« Reply #73 on: November 09, 2020, 03:27:46 pm »
I updated the mod again with some new graphics.
Can be downloaded here: https://github.com/hellrazor4223/Commendations/archive/v3.2.zip

README:

#OpenXcom Commendations Mod v3.2
#Authors: hellrazor, Shoes, Ivan Dogovich

This mod requires at least: openxcom_git_master_2018_04_24_2218 or newer.

README for Version 3.2

Your Soldier will now receive rewards for specific battleactions, like taking headshot on enemies.
Currently there are 61 Commendations available, even thou some are still missing proper graphics and awesome texts.

CREDITS:
Credits go to:
   Everyone in #openxcom @freenode
   Everyone in the OXC community, which somehow provided feedback, bugreports etc..
   
   Shoes:
      - for the Initial Mod
   Ivan Dogovich:
      - for Initial Mod
      - for most Graphics
   hellrazor:
      - ruleset overwork
      - fixed templates
      - sorted files
   jgatkinsn:
      - various bug fixes
   Meridian:
      √§many palette fixes on the images
   holomorph (http://holomorph.eu/):
      - Ufopaedia Graphics for:
         MEDAL_GLOBETROTTER 
         MEDAL_MARTYR 
         MEDAL_MINDCONTROL 
         MEDAL_POSTMORTEM_KILL 
         MEDAL_PSIPANIC 
         MEDAL_SLAVEKILLS 

   All translaters on the TRANSIFEX project (you guys are awesome)

If i forgot someone, or something is incorrect, please let me know.

LICENCE:

   This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
   To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/
   or see the LICENSE.md file.

WHAT IS STILL MISSING:

   Some Sprites for the Awards Menu listed as follows:

   1. STR_MEDAL_GLOBETROTTER 
      Commendation Sprite ID=20
      Proper Strings for Ufopaedia
   2. STR_MEDAL_MARTYR 
      Commendation Sprite ID=28 
      Proper Strings for Ufopaedia
   3. STR_MEDAL_MELEE 
      Commendation Sprite ID=30 
      Proper Strings for Ufopaedia
   4. STR_MEDAL_MINDCONTROL 
      Commendation Sprite ID=33 
      Proper Strings for Ufopaedia
   5. STR_MEDAL_POSTMORTEM_KILL 
      Commendation Sprite ID=38 
      Proper Strings for Ufopaedia
   6. STR_MEDAL_PSIPANIC 
      Commendation Sprite ID=39 
      Proper Strings for Ufopaedia
   7. STR_MEDAL_SLAVEKILLS 
      Commendation Sprite ID=46 
      Proper Strings for Ufopaedia

When you wanna provide Ufopaedia texts, please edit en-US.yml and provide us with the modified file.
For adding the missing Award Menu Sprites, Please use the file Resources/Commendations/Commendation_PlaceholderTemplate.png
To draw your contribution, we will then add it into the prover Spritesheet at the correct position.

HOW DO I PROVIDE FEEDBACK?:
Please post any feedback - bug reports, tanks, criticisms, requests for enhancements and the like - on the following http://openxcom.org/forum/index.php?topic=3048.0, or simply in the OXC Mods comment section.

Please also provide us with feedback on the OpenXcom Discord if you find this more convienent.


INSTALL INSTRUCTIONS:

 - Go to your Mod folder and delete the old "Commemdations" directory.
 - Extract Zip file
 - Copy over the directory "Commendations" in your user mods directory.
 - Active "Commendations" under Mods

This mod requieres at least: openxcom_git_master_2018_04_24_2218 or newer

CHANGELOG:

Version 3.2:
 - Switch mod to Language format
 - Change Documentation structure
 - Add Ufopaedia Graphics for Globetrotter Medal by holomorph
 - Add Ufopaedia Graphics for Martyr Medal by holomorph
 - Add Ufopaedia Graphics for Mindcontrol Medal by holomorph
 - Add Ufopaedia Graphics for PostMortemKill Medal by holomorph
 - Add Ufopaedia Graphics for PsiPanic Medal by holomorph
 - Add Ufopaedia Graphics for Slavekills Medal by holomorph
 - Add en-US.yml for transifex

Version 3.1:
 - Fix metadata.yml and install file references
 - Fix wonrg palette by Meridian. Thx bro.

Version 3.0:
 - Fix Angel's Cross to use new stat for tracking revived soldiers - requires nightly openxcom_git_master_2018_04_24_2218 or greater   

Version 2.2:
 - Fix Nike Cross text to reflect both stunning and killing all aliens as a requirement
 - Fix Fallen Star to show "first award" when awarded instead of "sixth award". 
 - Fix various spelling errors in award text

Version 2.1a
 - Latest release now hosted on Github

Version 2.1
- Latest release before Github

EDIT:
Also attached file of Version towards this post.
« Last Edit: November 11, 2020, 10:18:55 pm by hellrazor »

Offline BlackStaff

  • Colonel
  • ****
  • Posts: 245
    • View Profile
Re: [COMMENDATIONS] UFOPedia Mod 3.1 (Updated by hellrazor)
« Reply #74 on: November 09, 2020, 06:11:27 pm »
Thank you very much !  :)