I have taken the liberty in editing the rulset to make the dogs more effective
improved TU to 90 (prev 80)
improved stamina to 110 (prev 90?)
improved energy recovery to 40 (previously 30)
improved str to 40
improved reaction to 90 (prev 60) so they always react to anyone going past them
improved acc to 100 on his bite attack
bite attack scales of melee skillApplied: true
selling dogs is 0 ..you don't sell them you simply give them away for adoption when no longer needed
disabled inventory for dogs they no longer show up in initial loadout screen and if you click on their inventory just goes to next unit instead and does nothing. they can no longer carry anything. no more sword wielding dogs
healing dogs would be nice. maybe a dog that has a healing kit built in like a saint bernard.
use them with alternate moving run to enemy..bite few times..come back. or use them for scouting.
their bite is not strong s they cannot kill anything mechanical or high health. really useful against lower tier enemies.