Crash
OpenXcom Error Message
std::bad_alloc
[24-06-2014 16:19:44] [INFO] Options loaded successfully.
[24-06-2014 16:19:44] [INFO] SDL initialized successfully.
[24-06-2014 16:19:45] [INFO] SDL_mixer initialized successfully.
[24-06-2014 16:19:45] [INFO] Attempting to set display to 1680x1050x8...
[24-06-2014 16:19:45] [INFO] Display set to 1680x1050x8.
[24-06-2014 16:19:45] [INFO] Loading ruleset...
[24-06-2014 16:19:46] [INFO] Ruleset loaded successfully.
[24-06-2014 16:19:46] [INFO] Loading resources...
[24-06-2014 16:19:46] [INFO] Loading extra resources from ruleset...
[24-06-2014 16:19:46] [INFO] Resources loaded successfully.
[24-06-2014 16:19:46] [INFO] Loading language...
[24-06-2014 16:19:46] [INFO] Language loaded successfully.
[24-06-2014 16:19:46] [INFO] OpenXcom started successfully!
[24-06-2014 16:19:46] [INFO] Playing flx, 320x200, 890 frames
[24-06-2014 16:19:47] [INFO] Using software scaling routine. For best results, try an OpenGL filter.
[24-06-2014 16:31:50] [INFO] Attempting to set display to 640x480x8...
[24-06-2014 16:31:50] [INFO] Display set to 640x480x8.
[24-06-2014 16:32:03] [INFO] Attempting to set display to 640x480x8...
[24-06-2014 16:32:03] [INFO] Display set to 640x480x8.
[24-06-2014 16:33:14] [FATAL] std::bad_alloc