Author Topic: "Know Thy Enemy" from UFO Extender  (Read 6185 times)

Offline eXalted

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"Know Thy Enemy" from UFO Extender
« on: June 22, 2014, 10:55:32 pm »
Hi, first congratulations on the release of 1.0. Great, great work. I can't stop playing this game and now with OpenXcom... maan. Looking into donating to the project. So happy with it =)

And now to the suggestion (question). Is there anyone who has worked into implementing the "Know Thy Enemy" option mod from Ufo Extender?
Quote
Damage is reduced against targets until an autopsy has been preformed. There is a small chance that a "lucky" shot will do full damage. Explosives and Fire are not affected. The reduction only affects the damage that is applied against a unit's health not armor.

That is a great addition, making the autopsies (excluding the psi ones) giving something to the gameplay and making them actually useful besides giving flavor descriptions. Are there any plan of implementing it or is there already such mod created?
« Last Edit: June 23, 2014, 12:00:11 am by eXalted »

Offline Falko

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Re: "Know Thy Enemy" from UFO Extender
« Reply #1 on: June 22, 2014, 11:59:11 pm »
+1

Offline Solarius Scorch

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Re: "Know Thy Enemy" from UFO Extender
« Reply #2 on: June 23, 2014, 02:20:51 am »
I have ambivalent feelings toward this, since I'm not sure if it makes sense... Most aliens have similar kill zones as humans. :) But still, better to have this option than not.

Offline darkestaxe

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Re: "Know Thy Enemy" from UFO Extender
« Reply #3 on: June 23, 2014, 06:50:40 am »
I found this to add a lot of fun to the game when I tried it a couple weeks ago. I had Sonic Cannons and it was taking like 3-4 shots to kill Tasoths, then I realized I'd forgotten to research their corpse.

It can be kinda difficult when you get an early Lobsterman Ship Attack before you researched sonic weapons or vibro-blades, but in UFO it should be a lot less hellish.

Offline eXalted

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Re: "Know Thy Enemy" from UFO Extender
« Reply #4 on: June 23, 2014, 12:34:47 pm »
Yeah, I think it's nice addition. It's not necessary for the game to be realistic, it just makes it more fun and gives the autopsies a purpose.

Offline moriarty

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Re: "Know Thy Enemy" from UFO Extender
« Reply #5 on: June 24, 2014, 08:02:25 pm »
I like the idea, too.

if you need to explain it, add some fluff text about xcom weapons being tied into xcom HUD visors helping soldiers target specific "soft areas" on the aliens, which you don't know about until the autopsy has been performed. (and hell yeah, even helmetless basic-armor xcom grunts wear HUD eyepieces, which you simply can't see because of 320x200 :P )

Offline animal310

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Re: "Know Thy Enemy" from UFO Extender
« Reply #6 on: July 08, 2014, 08:34:32 pm »
Would really like to see this in the game.

Re: "Know Thy Enemy" from UFO Extender
« Reply #7 on: July 08, 2014, 08:43:20 pm »
+4

niculinux

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Re: "Know Thy Enemy" from UFO Extender
« Reply #8 on: July 08, 2014, 09:29:09 pm »
+1

 But just as option

Offline El Yahpo

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Re: "Know Thy Enemy" from UFO Extender
« Reply #9 on: July 09, 2014, 11:08:30 am »
+1

 But just as option

Yes, as an option, because this is a deviation from the core game :)

+1, would always leave on

Offline davide

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Re: "Know Thy Enemy" from UFO Extender
« Reply #10 on: July 09, 2014, 05:10:27 pm »
+1