@ bread1804
It is a survival tool much like smoke grenades.
Smoke Grenades and Motion Scanners can also be used in an assault way.
@ KORfan
Quote from: bread1804 on Today at 04:58:40 am
You use this at the beginning of your turn where the only motion detected is the alien's.
It is a niche tool, but definitely not useless.
Yes, this is the key to understanding the use of the motion scanner. It must be used at the start of your turn, before you move any troops, or have only moved the operator.
It should be used in this way because of the way it was implemented in the original XCom game.
Display directly on the combat area (ex: with 3D boxes) where are located the detected units, and all the hassles of using it vanish.
@ Sturm, @ Solarius Scorch
Quote from: Solarius Scorch on Today at 03:24:58 am
I can't relate - the scanning results were always pretty obvious to me... But then I'm a genius, so how would I understand?
True. It may be something related to some type of intelligence that allows intuitively understand it without having to do any conscious process of sorting it out on paper or in memory. I guess we can consider ourselves to be made aware of our privilege.
So cute!
Kawaii!
Divide your team in different squads; one squad with soldiers equipped with Flying Suits to enter the UFO on the top, by the hole made with a Blaster Launcher, to kill Alien Commanders and make panicking Alien Soldiers; one squad on the floor to enter by a door/hole; one squad on the floor to enter by another door/hole; one or two others squads to check the farms around; all squads equipped with Motion Scanners making use of them before moving then after moving, all in the same turn, and all of this in smoke from Smoke Grenades...
...and the supposed superior intelligence of some becomes again what it is in reality:
"intelligence of the ignorants"
So funny, thanks!