@Solars
I used your idea of Grav Module (as I did with most of FMP ideas ! )
Of course! Making mods is like writing RPG adventures: it's the art of stealing.
(With emphasis on art.)
- I added also "Armor Conversion" (to make a flying armors from non flying armors + consuming grav modules)
Yes, I thought about it too, but ultimately decided that the differences between these armours' construction run too deep to convert one into another. It's debatable though.
- I added "Gravity Generator" (from Alien Gravity Generator + Grav Module researches), that is for Hovertanks what is Grav Module for armors
What I did was that "UFO Construction", which needed to build hovertanks, has "Alien Gravity Generator" in its prerequisites.
Since there is no difference between alien gravity generator and X-Com gravity generator, I've decided to skip the extra step. A GG is a GG.
- I also added "Hovertank conversion" to make hovertanks from tanks (consuming Gravity Generator)
Uh... How? O_o
That's like taking a rowing boat, putting tracks on it and calling it a tank. Can be done if you're really determined, but that's not how you build tanks.