Author Topic: [COMPILATION] Final Mod Pack (FMP)  (Read 1147166 times)

Offline PAK001

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #3300 on: April 07, 2022, 05:46:08 pm »

Offline Chuckebaby

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #3301 on: April 10, 2022, 03:19:53 am »
Hi Guys,

Does the FMP work on OpenXcom Extended?

Like a charm. Been using it on OXCE latest versions for about 6 months now. It's great.

Offline ThirstyMan

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #3302 on: May 14, 2022, 12:07:00 pm »
A bit of a n00b with mods and OXCE so excuse the ignorance.

What options (psionic LOS, strafing, etc) are recommended for the best experience with FMP?


Online Meridian

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #3303 on: May 14, 2022, 12:22:01 pm »
For the best experience, the options should be left at their default values and no other mods should be used.

Offline ThirstyMan

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #3304 on: May 14, 2022, 01:07:34 pm »
Do you not have to activate alternate movement methods or is that overridden by the mod ?

Online Meridian

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #3305 on: May 14, 2022, 02:08:22 pm »
Do you not have to activate alternate movement methods or is that overridden by the mod ?

You don't have to do anything.
The default and best experience is with the alternate movement methods turned off.
That's why it is a default.

Of course, you (or anyone else) can have a completely different definition of "best experience" than I (or anyone else); "best" is highly subjective after all.
Feel free to tweak to your personal liking.

Offline ThirstyMan

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #3306 on: May 14, 2022, 08:37:33 pm »
Thanks

Offline Solarius Scorch

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Re: [COMPILATION] Final Mod Pack (FMP)
« Reply #3307 on: May 16, 2022, 05:52:34 pm »
All I can say is that I use alternative movement methods; else the art of going around corners forces me to take take one a step away from the wall, and then diagonally back. I find it annoying, so why not just strife. But that's me.