That was fun to read
Answering your questions!
- Yes, this is a game where you need to read. I know, strange thing in these new times, so it's even more uplifting you took that to your heart!
- Melee weapons with STRENGTH: YES add FULL Strength score to their damage. I think your spreadsheet might need some tweaking
- UFOs: Size doesn't matter all THAT much. Those smalls and mediums you have encountered are lean, mean beasts - there are larges which are much less dangerous.
- Cyberdisc: feed them full of lasgun blasts, they will come down. Or send in a Hammerer, although Str 50+ is a must! Or buy RPG's and other heavy hitters next time - if you have the cash
- To kill heavily armored enemies, you need dedicated can openers. Normal firearms are only intended to use against enemies up to Personal Armor tier. Lasguns equalize this a bit since almost all heavy armors take extra damage from lasers.
- Handguns are indeed often more powerful, while rifles specialize in long-range fire (as it's nigh-impossible to hit anything at long range with a pistol).
- About the loot: armored corpses are indeed immune to smaller grenades, but the loot has varied armor values. Some guns are really tough (you need a direct hit with a Dynamite pack to break a Gauss gun, for example), others will be blown to pieces. Data Disks and other documents are VERY fragile though
- A Frag Grenade has about a 80% chance of bringing down a Personal Armor, but it really can't do much against Powered Armor.
- There is not a single TRUE WAY of playing. In my recent campaign, I'm doing well with Colt45/EP ammo + Blackmarch SMG + Sniper Rifle + Grenade Launcher, with substantial use of Frag Grenades and I was doing well (naturally, melee is a must, even if it's just a single Hammerer - someone needs to take on these Power Armors).
- Yes, they're all Dead. I think that sums up their tactical significance
- Final Advice: Fire ignores all normal armor. Of course, some armors are fire-proof...
PS. I will try to compile some quick fixes today & tomorrow so you have the best and latest for your LP (since they'll only be fixes, they won't break ongoing game - also Piratez Mod is very resilient to new versions). And don't forget to use today's Nightly! Without it, melee doesn't work very well