...What I would also like to see is something similar to what you had already made in The World of (Terrifying) Silence - improvised X-com weapons using alient tech...
There is something like this in midgame.
Version 0.99.9 is up.
Changelog:
- added ability to damage armor for many creatures;
- added missing ufopedia articles;
- fixed HWP reload (no more reload for tanks during mission);
- fixed many shock weapons to ignore stun immunity;
- fixed pilot bonuses;
- fixed sentinel transformation;
- fixed plane glyphs manufacturing;
- fixed high blessings requirements;
- nerfed Lumen resistances;
- fixed spawned units, now they have no TU right after spawn;
- multiple minor fixes of research tree and ufopedia;
- minor balancing;
- added new race - dwarves (not finished yet, but allready can be encountered);
- added new items - magic gloves;