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Daiky's x-com project
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Topic: Daiky's x-com project (Read 39339 times)
Yankes
Global Moderator
Commander
Posts: 3350
Re: Daiky's x-com project
«
Reply #45 on:
May 03, 2011, 04:07:49 am »
Daiky i find something that can interested you:
https://www.youtube.com/user/AtomontageEngine#p/a/u/1/n2qkne-EOG8
in this engine you should be able to create full level from LOF-templates
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Daiky
Battlescape Programmer
Administrator
Commander
Posts: 904
Re: Daiky's x-com project
«
Reply #46 on:
May 03, 2011, 02:03:25 pm »
"Voxels are the future of games"
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R
Sergeant
Posts: 21
Re: Daiky's x-com project
«
Reply #47 on:
July 17, 2011, 10:26:01 pm »
Hey Daiky
A note on the Xcom soldier picture you posted.
Are the soldier pictures not candidates to be redrawn? In the original resolution they looked fine, but in higher resolutions the proportions seems off.
R
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Daiky
Battlescape Programmer
Administrator
Commander
Posts: 904
Re: Daiky's x-com project
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Reply #48 on:
July 18, 2011, 10:55:35 am »
I've kinda quit drawing for now
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Daiky's x-com project