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« Last post by Yankes on April 12, 2025, 08:49:10 pm »
New nighty version OXCE 8.2.1 available.
Changes are:
* Boost night vision in smoke, now effect should be more predictable as now it not consider day vision when calculating smoke blocking
* Change when sniping is enabled, biggest change is that multi shot weapons will make you spotted if you do not kill unit in first shoot.
* Now scripts can alter spotting when attack damage unit, now script can block spotting for some weapons or enable it for explosive one.
* Change meaning of `-1` in item use costs, previously in some context mean "use default" now always mean negative cost, to reset to default use `~`.
* Add configs that can alter how AI react to other units (see post before).
ai:
targetWeightThreatThreshold: 50
targetWeightAsHostile: 100
targetWeightAsHostileCivilians: 50 #when alien consider civilian
targetWeightAsFriendly: -200
targetWeightAsNeutral: -100
armor:
- ai:
targetWeightAsFriendly: ~ #use global value
targetWeightAsFriendly: ~ #use global value
targetWeightAsFriendly: ~ #use global value
targetWeightAsFriendly: ~ #use global value