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Messages - 2much

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1
XPiratez / Re: A thread for little questions
« on: May 05, 2024, 03:28:09 am »
Where is the default deployment location for large units in the airtruck?  Quick Battle is showing me second floor.

2
XPiratez / Re: A thread for little questions
« on: May 05, 2024, 03:21:45 am »
'FixRadius' is a subfield of 'damageAlter', yours isn't.

Thank you Juku121! It works now!

3
XPiratez / Re: [MAIN] XPiratez - N8 28-Apr-2024 Labyrinthus Noctis
« on: April 29, 2024, 06:35:42 am »
Nice! Moar hidden movement backgrounds! Thanks Dioxine!
Is there a way to get rid of the text though?  They cover up too much of the faces and naughty bits :)

4
XPiratez / Re: A thread for little questions
« on: April 15, 2024, 08:11:56 pm »
For some reason the line "FixRadius: 0" does not work, but the other two edits do. Directly editing the line in the ruleset also works.
Demystify me please. Attachment below.

Edit: Added the metadata.

5
XPiratez / Re: A thread for little questions
« on: April 11, 2024, 07:35:37 pm »

I think the issue is that you haven't declared that your edit is to the items: category in the rulesets. I've put that in and it now works on my end. I've attached it below.

Also, some advice. It's not good practice to copy over the entire entry for an item into a submod if you're only changing part of it. It adds bloat, hurts compatibility and most importantly, makes it harder to remember what exactly you changed.

Thank you zombieguy223!!!!!  You have opened a whole new world to me!

6
XPiratez / Re: A thread for little questions
« on: April 11, 2024, 01:23:22 pm »
Can someone please tell me what's wrong with my ammo mod?


 

7
XPiratez / Re: How to get magical girls?
« on: December 23, 2023, 06:43:24 pm »
Any but Red Codex.

They don't appear to be soldier types. Once the game gives you one you can research for her outfit and the option to enslave.

The tech required for the Magical Girl Outfit: Advanced Medicine, Magical Girl, Soul Gem, Voodoo Excess, Voodoo Communion, The Light Force and Love Magic.


8
Whoa! Hanger background is NICE!

9
XPiratez / Re: A thread for little questions
« on: November 02, 2023, 08:12:44 am »
From most to least:
  • Little Bird/Warbird/Thunderbird (all have the same amount)
  • Highway Star
  • Bikes
  • V8
  • Anachronox/Spector
  • Big Bird/Hawk/Scorpion/Jellyfish/Skyranger/Hunting Party/Trucks
  • Sabre

Thank you zombieguy223!  That is really good to know!

10
XPiratez / Re: A thread for little questions
« on: November 02, 2023, 02:59:27 am »
Which vehicles besides the V8 and Little Bird give glamor?

11
XPiratez / Re: Gals/Soldiers/units Faces Summary sheet
« on: October 29, 2023, 09:26:59 pm »
Very nice, but how do we use them?
BTW, your Calabria mod is awesome!

12
XPiratez / Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« on: March 24, 2022, 08:22:19 pm »
Thank you Dioxine!

13
XPiratez / Re: A thread for little questions
« on: February 10, 2022, 03:56:24 am »
How can I make the Whiteworm Mansion Invasion able?

Edit 2/15/22: The answer is to go to the Pirate_Globals.Rul file, search for STARCON_EMANSION, scroll down to allowedCraft (currently line 3990) and overwrite one of the allowed craft with WHITEWORM.

14
XPiratez / Re: A thread for little questions
« on: February 09, 2022, 08:42:08 am »
Those bombs suck!! They can't be disarmed but won't explode if a gal picks them up. Probably everyone know that by now, just saying
Lol! Guess I'm the last to know! My gals say, "Thank you Fugazza!"

15
XPiratez / Re: Codex Popularity Poll
« on: December 24, 2021, 07:53:01 am »
I hate that thing so much lol.  It's a really good ship, except when you forget about the gas >_<
Yeah, I did one mission then immediately went to the Ruleset and deleted everything on the worm that said trap.

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