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Messages - 2much

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1
XPiratez / Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« on: March 24, 2022, 08:22:19 pm »
Thank you Dioxine!

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XPiratez / Re: A thread for little questions
« on: February 10, 2022, 03:56:24 am »
How can I make the Whiteworm Mansion Invasion able?

Edit 2/15/22: The answer is to go to the Pirate_Globals.Rul file, search for STARCON_EMANSION, scroll down to allowedCraft (currently line 3990) and overwrite one of the allowed craft with WHITEWORM.

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XPiratez / Re: A thread for little questions
« on: February 09, 2022, 08:42:08 am »
Those bombs suck!! They can't be disarmed but won't explode if a gal picks them up. Probably everyone know that by now, just saying
Lol! Guess I'm the last to know! My gals say, "Thank you Fugazza!"

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XPiratez / Re: Codex Popularity Poll
« on: December 24, 2021, 07:53:01 am »
I hate that thing so much lol.  It's a really good ship, except when you forget about the gas >_<
Yeah, I did one mission then immediately went to the Ruleset and deleted everything on the worm that said trap.

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XPiratez / Re: Codex Popularity Poll
« on: December 24, 2021, 04:15:24 am »
I vote Green because the Worm (without the traps) is my fav vessel so far.

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XPiratez / Re: A thread for little questions
« on: December 24, 2021, 03:55:42 am »
You can go to the save file and edit it directly, open it with a notepad, ctrl+f "bases:"
you will see:

    facilities:
      - type: STR_ACCESS_LIFT
        x: 0
        y: 2
      - type: STR_HANGAR
        x: 0
        y: 0
      - type: STR_STILL
        x: 2
        y: 5
      - type: STR_LABORATORY
        x: 4
        y: 5

Buildings have coordinates from 0 to 5, 0,0 is top left, iirc. Rearrange however you like, then delete some money for honesty.
Good to know! Thanks Gremlion!

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XPiratez / Re: A thread for little questions
« on: November 24, 2021, 06:19:47 pm »
I am finally entering the proper midgame air game, and boy there are a lot of crafts to choose from.
Are there spreadsheets with all craft stats for convenient comparison (in some old tread perhaps)?
Try this:  https://www.xpiratez.wtf/en-US##STR_XCOM_CRAFT_ARMAMENT

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XPiratez / Re: A thread for little questions
« on: November 23, 2021, 12:43:08 pm »
A random event on "Gals are superior" path.

Thanks Iazo!  It happens about once a month so I was wondering what on Earth it could be about.

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XPiratez / Re: A thread for little questions
« on: November 23, 2021, 04:21:20 am »
What is the deal with the "Superior Being" message and the -250 fame?

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XPiratez / Re: A thread for little questions
« on: November 06, 2021, 06:29:40 am »
Ahh, thank you legionof1!  Decisions decisions  ???

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XPiratez / Re: A thread for little questions
« on: November 06, 2021, 03:58:41 am »
If I reject the power what vehicles will be available to me?  Turtle or maybe the Snake?

12
Thank you!

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XPiratez / Re: A thread for little questions
« on: April 30, 2019, 06:21:26 am »
You need to edit Pirates.rul
Search for "STR_GRAV_ARMOR_UC". Then delete the entry "- INV_NULL_4X2_BACK" a few lined further below right under "builtInWeapons:".
Thank you Eddie! Any edits to that line results in a 4x3 backpack... I'll just use one row.

Edit: Changing "- INV_NULL_4X2_BACK"  to  "- INV_NULL_3X3" gives the desired single row vertical 3 backpack!

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XPiratez / Re: A thread for little questions
« on: April 29, 2019, 04:20:52 pm »
Grav harness is supposed to have some serious drawbacks so you bother researching higher tier flying armors.
Thanks Martin. So vertical 3 backpack is considered OP. Would still like to know if it can be changed without learning to code :).

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XPiratez / Re: [Mod] Alternate Graphics for XPiratez - 099J13A Now Up
« on: April 28, 2019, 09:25:33 pm »
Thank you Roxis231!

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