Hellooo, been a while since I have been on this forum.
I have had a bit of extra time lately and I saw the mod support now present in modern OpenXcom and decided to mess around with some sprites... so I made a heap of weapon sprites/ideas.
Conventional WeaponsHeavy Pistol, Carbine (basically unaltered), Squad Automatic Weapon, Designated Marksman Rifle, Man Portable Auto Cannon, Multiple Munition Launcher Laser:Laser Pistol, Laser Rifle, Heavy Laser, Snub Nose Laser
Gauss + Advanced Grenade:Gauss Pistol, Gauss Rifle, Gauss Cannon, Auto Gauss, Advanced Grenade
"Light"/Particle Projectors:Projector Pistol, Projector Carbine, Dual Particle Projector, Arc Projector (ranged stun)"Common"/Plasma + Small Launcher:Plasma PDW, Plasma Rifle, Heavy Plasma, Small Launcher
"Heavy"/Thermal Rifles:Thermal Rifle, Heavy Thermal, Heavy Launcher"Long Range"/ Hyper Velocity Flechette:Flechette Pistol, Light Flechette Rifle, Heavy Flechette RifleNext I need to actually figure out how to get them in game, and get them into a tech tree.
Edit: Got all sprites working in game,
prealpha unordered sprites here.Edit2: Version 0.1 (visual replacements only) Now Available HereEdit2: Version 0.8 (Unbalanced and buggy) Now Available
Here