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XPiratez / Re: How strong of a system do you need to run pirates?
« on: July 13, 2018, 04:35:11 am »
This question not matter: even about ten years old configuration tolerate @mod@. Such ancient garbage still enough to run. Slower PCs already on the dump long years ago or scattered to dust in pantry.
4gb old slowest ddr2 ram/dual 1.8ghz cpu - about 30 fps
Other question is - how this trash make his own olympic-grade jump MUCH HIGHER than a pretty memely FOnline, that eat ram and cpu x20 times. Full cpu usage, memory consumption on a win-process-limit - even Crysis cannot do this. Very bad optimized projects, old and modern(unity-based "games", visual novels and its ports, flash browser online games, self-made mmorpg's and roguelikes) still can't show such apocalyptic result(200mb of old, even worse than VGA-quality graphics, early 90's level, even not a 1/3 of CD-disk capacity...). I think, this is a trolling, 90% memory rewrites with random numbers, and infinite recursion cycles loading 90% CPU.
4gb old slowest ddr2 ram/dual 1.8ghz cpu - about 30 fps
Other question is - how this trash make his own olympic-grade jump MUCH HIGHER than a pretty memely FOnline, that eat ram and cpu x20 times. Full cpu usage, memory consumption on a win-process-limit - even Crysis cannot do this. Very bad optimized projects, old and modern(unity-based "games", visual novels and its ports, flash browser online games, self-made mmorpg's and roguelikes) still can't show such apocalyptic result(200mb of old, even worse than VGA-quality graphics, early 90's level, even not a 1/3 of CD-disk capacity...). I think, this is a trolling, 90% memory rewrites with random numbers, and infinite recursion cycles loading 90% CPU.