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Messages - AlienZimogor

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XPiratez / Re: How strong of a system do you need to run pirates?
« on: July 13, 2018, 04:35:11 am »
This question not matter: even about ten years old configuration tolerate @mod@. Such ancient garbage still enough to run. Slower PCs already on the dump long years ago or scattered to dust in pantry.
4gb old slowest ddr2 ram/dual 1.8ghz cpu - about 30 fps
Other question is - how this trash make his own olympic-grade jump MUCH HIGHER than a pretty memely FOnline, that eat ram and cpu x20 times. Full cpu usage, memory consumption on a win-process-limit - even Crysis cannot do this. Very bad optimized projects, old and modern(unity-based "games", visual novels and its ports, flash browser online games, self-made mmorpg's and roguelikes) still can't show such apocalyptic result(200mb of old, even worse than VGA-quality graphics, early 90's level, even not a 1/3 of CD-disk capacity...). I think, this is a trolling, 90% memory rewrites with random numbers, and infinite recursion cycles loading 90% CPU.

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XPiratez / Re: Newbe questions
« on: July 12, 2018, 08:25:54 pm »
Hint: research missions, recruitment, melee(unfortunately, this is a only way to kill hordes of
Spoiler:
SPOILER
, that very fast replace initial weak enemies), and armor FIRST, scary stuff like a flintlock guns and rusty niners can't even hit(no hit - no exp) and scratch target. Cool ranged weapons are surprisingly easy to farm from mutant and govt ships.

3
XPiratez / Re: [MAIN] XPiratez - 0.99J3 - 7 Jul - Harvest Moon
« on: July 12, 2018, 07:55:48 pm »
Yes.
Thx for answers, i have no more questions. GLHF!

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XPiratez / Re: [MAIN] XPiratez - 0.99J3 - 7 Jul - Harvest Moon
« on: July 11, 2018, 03:49:49 am »
Is this a normal and works as intended:
1. Terror at first month?
2. Unbalanced monsters like a dogs and hounds on a first month?
3. Enemy with laserguns at first month?
4. YOU WITH SNIPER RIFLES, LASERS, HEAVY ASSAULT MACHINEGUNS, RPG'S, CAWS, AT FIRST MONTH?
5. Sniper-like rifles less effectively like a sniper weapon(one-shot kill) than bombard, due to unworked 999% hitchance?
6. Almost half weapons worse than bombard?
7. Frustrating experience after pressing "ABOARD" button?
8. 90% of all weapons - trash?
9. What is the point of researching low-weapons, if you get at the beginning of the game stuff on a several tiers higher and examine them instead of wasting time for researching garbage?
10. Experience and hit/sight system?

5
XPiratez / Re: Bugs & Crash Reports
« on: July 10, 2018, 11:43:05 pm »
Looks like this(game from torrent, first match on a search page, like 99% users, who don't waste time for checking), but old version works correctly year ago. Simple updating to j2 cause this problem.
It is not a problem of creepy OXCE and mods, it is a problem with users, who have internets and variety builds of original game, but they haven't informed about NEEDFUL correct version. Original game can't tolerate with win7 or win10, and need a mods, dosbox, and circle begins... Most of internets users can't know about differences between "ORIGINAL GAME for 2018 pc-users" and "ORIGINAL GAME for 1995 pc-users". For usual human two of this is a just old game with scary graphics and still without boarding battles in 2k18. And what is actually worse from this, it is unclear.
Trivium way to overcome this: all-in-one version, most of mod-teams worldwide use this
"Legal" way to overcome this: some infromation about "right version" in a readme

6
XPiratez / Re: Bugs & Crash Reports
« on: July 10, 2018, 02:50:41 pm »
And again faulted segmentations after some hours of playing.
Spent time with shamanic dances and sings, i finally find REAL CAUSE of this: different original game versions. Just replace classic UFO to UFO from collectors edition and problem dissolved.
I guess that in such cases the mod will definitely benefit from the "all-in-one" assembly(instead of raw mod), excluding such problems.

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XPiratez / Re: Bugs & Crash Reports
« on: July 09, 2018, 01:02:22 am »
Thanks for all, problem solved: something bad in a cfg. I don't know, what is broken, but renew game&delete config works. Thx to user, that make a screen with different layout(Meridian). And next for user, that saves my time(FG).
Probably thing that cause this: notorious openGL "supporting" on a old devices, like my ancient calculator. Encountered in openGL games&apps like renpy, niceboat engine, FOnline, and so on.
Switch to 1600x900 and applying filters make segmentations faults again.

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XPiratez / Re: Bugs & Crash Reports
« on: July 08, 2018, 11:30:44 pm »
Oh my god...
On a ironman caught by "segmentation fault". Ver: j2,j3
With only one save. Save cannot loadable. On a both versions.
Mission: ride to academy, what i do before crash: end turn, where: near ship. Time: month 3, armor: savage x2, pirate x3, adventurer x1, equipped weapons: savage sword x2, ak47, battlerifle, hammer, uzi, saber. Some tiles on a map burnt&smoked by molotov and frag. This is all what i remember.
Archive contains:
1. .cfg file
2. .sav file
3. .log file

Some observations:
This problem can't encountered in a version year ago(f3?)
This problem might be encountered everywhere: options menu, base screen, worldmap, battlemap, load game, save game, exit game...

What a joke: unlocked ironman in extreme-bugged mod, makes game unloadable. Time to make some extra autosaves(on a start month, on a 10th day, before battle, on a first turn, with free loading without time-waste), or cut ironman?

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