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« on: July 29, 2023, 03:38:38 pm »
Getting a lot of crashes today. SHIM mode. Attaching save file and posting log lines here. Tested on Linux and Windows PCs. Steps to reproduce. Use aquanaut Lilou Balnc to prime and throw normal grenade to Calcinite (Protoform and end the turn. Log lines (Linux):
[29-07-2023_15-03-07] [FATAL] A fatal error has occurred: Segmentation fault.
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(OpenXcom::CrossPlatform::stackTrace(void*)+0x68) [0x55f13a422a78]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)+0x43e) [0x55f13a425eae]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(signalLogger(int)+0x49) [0x55f13a1fd659]
[29-07-2023_15-03-07] [FATAL] /usr/lib/libc.so.6(+0x39ab0) [0x7f573224fab0]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(+0x292090) [0x55f13a164090]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(OpenXcom::ExplosionBState::init()+0x46e) [0x55f13a39c29e]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(OpenXcom::BattlescapeGame::popState()+0x1bb) [0x55f13a3426eb]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(OpenXcom::BattlescapeGame::handleState()+0x29) [0x55f13a33ddc9]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(OpenXcom::Timer::think(OpenXcom::State*, OpenXcom::Surface*)+0xb2) [0x55f13a528632]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(OpenXcom::BattlescapeState::think()+0xc2) [0x55f13a372cd2]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(OpenXcom::Game::run()+0x1c7) [0x55f13a449367]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(main+0x15e) [0x55f13a1d968e]
[29-07-2023_15-03-07] [FATAL] /usr/lib/libc.so.6(+0x23850) [0x7f5732239850]
[29-07-2023_15-03-07] [FATAL] /usr/lib/libc.so.6(__libc_start_main+0x8a) [0x7f573223990a]
[29-07-2023_15-03-07] [FATAL] /usr/bin/openxcom(_start+0x25) [0x55f13a1dfd85]
[29-07-2023_15-03-12] [FATAL] OpenXcom has crashed: Segmentation fault.