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Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.61)
« on: August 02, 2024, 06:26:47 pm »
QoL 3.0.0 beta is up. Feel free to test and read research.rul file there. As soon as Nord made new version and decide fix or change research tree I'll hide it again as probably outdated and no longer necessary.
P.S.
Some more thoughts - increasing drop rate or add MC readers to some medium ships might good be idea too. And calcinites sometimes very rare consider what end game now has shoggoth instead of them. Another chance to unlock vibro blade line is sacrifice your own aquanaut to jellyman infector weapon. But may be good idea replace calcinite autopsy to corpse to medic's bonus.
P.P.S.
Looks like Typhonn transporter craft textures are bugged. I had terror mission on port with tasoths, bio-drones and dinosaurs. Bio-drones shoot my troops inside ship, usually with some weird angles from 2nd floor and above.They penetrate walls include ships roof. I have no save file, but this behavior probably can be reproduced in single battle mode.
P.S.
Some more thoughts - increasing drop rate or add MC readers to some medium ships might good be idea too. And calcinites sometimes very rare consider what end game now has shoggoth instead of them. Another chance to unlock vibro blade line is sacrifice your own aquanaut to jellyman infector weapon. But may be good idea replace calcinite autopsy to corpse to medic's bonus.
P.P.S.
Looks like Typhonn transporter craft textures are bugged. I had terror mission on port with tasoths, bio-drones and dinosaurs. Bio-drones shoot my troops inside ship, usually with some weird angles from 2nd floor and above.They penetrate walls include ships roof. I have no save file, but this behavior probably can be reproduced in single battle mode.