1
Suggestions / Re: Politics: More interaction with the Council of Funding Nations
« on: November 28, 2013, 07:50:21 pm »
Actually if you want more flavor but keep it simple: a random 'event', message which pop-up (start of month?) revealing that the leader of country X has been spotted meeting in secret with aliens. Your choice: A make the information public (raise it at the CFN) and confront them, B: do nothing
The advantage of A would be a % chance the leader is removed, new people come in and the 'state'/relationship counter is reset to zero (full X-Com cooperation). The drawback would be the risk that people side with the leader and the country becomes fully committed to the aliens (alien pact immediately)
Doing nothing would... do nothing. You'd have an indication the country is slipping toward aliens, but that could either get better or worse next month, the same as usual
Simple but would add some strong changes to the gameplay narrative
The info would come within that country's intelligence services, I don't see X-Com having the capability to monitor and manipulate entire countries
The advantage of A would be a % chance the leader is removed, new people come in and the 'state'/relationship counter is reset to zero (full X-Com cooperation). The drawback would be the risk that people side with the leader and the country becomes fully committed to the aliens (alien pact immediately)
Doing nothing would... do nothing. You'd have an indication the country is slipping toward aliens, but that could either get better or worse next month, the same as usual
Simple but would add some strong changes to the gameplay narrative
The info would come within that country's intelligence services, I don't see X-Com having the capability to monitor and manipulate entire countries