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Open Feedback / Re: Shooting Accuracy
« on: February 02, 2020, 07:18:21 am »
I just meant it made sense given the technological limitations... there was no great way to show that you could only kinda/sorta see them.
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the accuracy model in openxcom is 1:1 with the original, we went to painstaking efforts to ensure that.
burn turn one, use smoke.
i added a small function to the spawn code to make all aliens within a short radius (approximately maximum fire distance) of your landing craft start off facing towards your ramp.
because i hate your soldiers and i want them dead.