The problem with the non-random RNG is that there are openings (I'm experiencing this now) where your first few soldiers get gunned down without being able to fire a shot. Sorry, that is just a bs scenario -- who would put down a troop transport in such a position? In the old X-COM, you could at least use reloading to make such things bearable. Now it's just a difficulty curve you didn't sign up for.
Almost always, when developers decide players *shouldn't* be able to do something, they are just imposing their preferences on everyone else. :-(