aliens

Author Topic: Bugs & Crash Reports  (Read 1750294 times)

Online Meridian

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Re: Bugs & Crash Reports
« Reply #585 on: May 17, 2016, 09:05:17 pm »
There were reported crashes with a comm wave, but no fix yet... Let's see if someone answers (looking at you, Meridian) :)

The Comm Wave has no alien deployment.
The game crashes on StartingCondition check... which is defined in alien deployment.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #586 on: May 17, 2016, 09:07:25 pm »
Ahhh, that's why it used to work and no longer does :) Comm wave has alter deployments but no 'default' deployment. Thank you! I will fix it in no time.

Online Meridian

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Re: Bugs & Crash Reports
« Reply #587 on: May 17, 2016, 09:23:05 pm »
Ahhh, that's why it used to work and no longer does :) Comm wave has alter deployments but no 'default' deployment. Thank you! I will fix it in no time.

I already fixed it... if there is no deployment, all craft will be able to go to such target.

Btw. the other thing with STR_MUTANT_POGROM_DISTRESS is puzzling me, I can't even pinpoint the place where it crashes yet... I'll keep searching.

Online Meridian

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Re: Bugs & Crash Reports
« Reply #588 on: May 17, 2016, 10:16:31 pm »
Something wrong with
Code: [Select]
  - type: STR_MUTANT_POGROM_DISTRESS
    region: STR_NORTH_AFRICA
    race: STR_ETHEREAL
    nextWave: 1
    nextUfoCounter: 0
    spawnCountdown: 480
    liveUfos: 0
    uniqueID: 56
    missionSiteZone: 4

No idea wtf though... like the save was corrupted or maybe there is something wrong with my code? Although it doesn't seem so... Deleting it 'solves' the problem... But I have no idea why it doesn't work all of sudden. It's a totally normal mission that used to work just fine.

Game is looking for area [4] (=fifth) in zone [3] (=fourth) in STR_NORTH_AFRICA region.
But there are only three areas in that zone... not 5.

See attached, maybe makes more sense.

EDIT: didn't you manually change region to north africa without changing missionsitezone too? :)
« Last Edit: May 17, 2016, 11:19:02 pm by Meridian »

Online Meridian

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Re: Bugs & Crash Reports
« Reply #589 on: May 18, 2016, 12:06:48 pm »
Are there any other issues that need fixing?
I would do a version today...

Offline Cristao

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Re: Bugs & Crash Reports
« Reply #590 on: May 18, 2016, 03:19:31 pm »
I have noticed that corpses sometimes dont match the enemy. I killed a sailor the other day and the corpse was of a Guild Hostess. Bizarre.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #591 on: May 18, 2016, 03:23:16 pm »
Likely a problem with the alt corpses mod.

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #592 on: May 18, 2016, 03:38:38 pm »
I have noticed that corpses sometimes dont match the enemy. I killed a sailor the other day and the corpse was of a Guild Hostess. Bizarre.

Thanks!  Please not any other issues with corpses like this in the Alt-Corpses Mod thread. :)  It will help me bug fix. 

Also, I have not updated the mod for .98F yet.  So the new enemies will all just have their standard corpse for both states.

Offline Nord

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Re: Bugs & Crash Reports
« Reply #593 on: May 18, 2016, 06:29:07 pm »
Umm... I downloaded archive, extracted it, copied an old xcom files into UFO folder. And into \user\xcom1\ (dont now why). Game starting, new game, strategic part works fine. But when must start tactic mission, game just crashes without any error messages. In log files only: [18-05-2016 18:31:05]   [INFO]   Attempting to set display to 800x600x8...
[18-05-2016 18:31:05]   [INFO]   Display set to 800x600x8.
And nothing more. Please, say where to dig?
P.S. Sorry for bad grammatic. :P

Offline yrizoud

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Re: Bugs & Crash Reports
« Reply #594 on: May 18, 2016, 06:41:31 pm »
Can you try with a windowed resolution, in order to troubleshoot the issue ?
If it works and the window changes sizes on battle start, it means the 800x600 cannot be gotten on your machine. You may want to tweak the settings so that the battle uses a the same size as the strategic part, and then set fullscreen again.

Online Meridian

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Re: Bugs & Crash Reports
« Reply #595 on: May 18, 2016, 06:46:05 pm »
Game starting, new game, strategic part works fine. But when must start tactic mission, game just crashes without any error

Can you attach a save please?

Offline Vivanter

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Re: Bugs & Crash Reports
« Reply #596 on: May 19, 2016, 10:09:46 am »
Hey all,

I can't quite tell if this is a bug or just my mistaken perception of how tech is supposed to work in this mod.

Tech that I've researched doesn't seem to unlock the attached manufacturing options. For instance, I just finished researching tactical armor, got the pop-up that says you can now manufacture it, but it's not actually in the manufacturing tab in my base.

I've attached my save. To the best of my knowledge I am just running it on default .98F with all the recommended options turned on.


Online Meridian

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Re: Bugs & Crash Reports
« Reply #597 on: May 19, 2016, 10:26:35 am »
You need a Workshop to manufacture it.

Offline Nord

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Re: Bugs & Crash Reports
« Reply #598 on: May 19, 2016, 06:18:47 pm »
Can you attach a save please?
Here, please.

Online Meridian

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Re: Bugs & Crash Reports
« Reply #599 on: May 19, 2016, 06:39:02 pm »
It doesn't crash for me (after I loaded your save).

Can you try two things:
1. delete the options.cfg file (this will reset all your settings, so back it up if you need them) and try again?
2. also try to use the newest executable (download: https://drive.google.com/open?id=0B8itkFQbhj-YcC1FZlk3UXVxSm8). It's a long shot, but it may help.

If it doesn't help, just delete everything and try again.
And only do steps mentioned in the installation guide, nothing more and nothing less.
Hope it helps :/