OpenXcom
1.0
Open-source clone of the original X-Com
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Generic window used to display messages over the Battlescape map. More...
#include <BattlescapeMessage.h>
Public Member Functions | |
BattlescapeMessage (int width, int height, int x=0, int y=0) | |
Creates a new Battlescape message with the specified size and position. More... | |
~BattlescapeMessage () | |
Cleans up the Battlescape message. More... | |
void | setX (int x) |
Sets the X position of the surface. More... | |
void | setY (int y) |
Sets the Y position of the surface. More... | |
void | setBackground (Surface *background) |
Sets the Battlescape message's background. More... | |
void | setText (const std::wstring &message) |
Sets the Battlescape message's text. More... | |
void | initText (Font *big, Font *small, Language *lang) |
Initializes the Battlescape message's resources. More... | |
void | setPalette (SDL_Color *colors, int firstcolor=0, int ncolors=256) |
Sets the Battlescape message's palette. More... | |
void | blit (Surface *surface) |
Blits the warning message. | |
void | setHeight (int height) |
Special handling for setting the height of the battlescape message. | |
Public Member Functions inherited from OpenXcom::Surface | |
Surface (int width, int height, int x=0, int y=0, int bpp=8) | |
Creates a new surface with the specified size and position. More... | |
Surface (const Surface &other) | |
Creates a new surface from an existing one. More... | |
virtual | ~Surface () |
Cleans up the surface. More... | |
void | loadScr (const std::string &filename) |
Loads an X-Com SCR graphic. More... | |
void | loadSpk (const std::string &filename) |
Loads an X-Com SPK graphic. More... | |
void | loadBdy (const std::string &filename) |
Loads a TFTD BDY graphic. More... | |
void | loadImage (const std::string &filename) |
Loads a general image file. More... | |
void | clear () |
Clears the surface's contents. More... | |
void | offset (int off, int min=-1, int max=-1, int mul=1) |
Offsets the surface's colors by a set amount. More... | |
void | invert (Uint8 mid) |
Inverts the surface's colors. More... | |
virtual void | think () |
Runs surface functionality every cycle. More... | |
virtual void | draw () |
Draws the surface's graphic. More... | |
void | copy (Surface *surface) |
Copies a portion of another surface into this one. More... | |
void | drawRect (SDL_Rect *rect, Uint8 color) |
Draws a filled rectangle on the surface. More... | |
void | drawRect (Sint16 x, Sint16 y, Sint16 w, Sint16 h, Uint8 color) |
Draws a filled rectangle on the surface. More... | |
void | drawLine (Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint8 color) |
Draws a line on the surface. More... | |
void | drawCircle (Sint16 x, Sint16 y, Sint16 r, Uint8 color) |
Draws a filled circle on the surface. More... | |
void | drawPolygon (Sint16 *x, Sint16 *y, int n, Uint8 color) |
Draws a filled polygon on the surface. More... | |
void | drawTexturedPolygon (Sint16 *x, Sint16 *y, int n, Surface *texture, int dx, int dy) |
Draws a textured polygon on the surface. More... | |
void | drawString (Sint16 x, Sint16 y, const char *s, Uint8 color) |
Draws a string on the surface. More... | |
SDL_Color * | getPalette () const |
Returns the surface's 8bpp palette. More... | |
int | getX () const |
Returns the position of the surface in the X axis. More... | |
int | getY () const |
Returns the position of the surface in the Y axis. More... | |
void | setVisible (bool visible) |
Sets the surface's visibility. More... | |
bool | getVisible () const |
Gets the surface's visibility. More... | |
void | resetCrop () |
Resets the cropping rectangle for the surface. More... | |
SDL_Rect * | getCrop () |
Gets the cropping rectangle for the surface. More... | |
void | setPixel (int x, int y, Uint8 pixel) |
Changes the color of a pixel in the surface, relative to the top-left corner of the surface. More... | |
void | setPixelIterative (int *x, int *y, Uint8 pixel) |
Changes the color of a pixel in the surface and returns the next pixel position. More... | |
Uint8 | getPixel (int x, int y) const |
Returns the color of a specified pixel in the surface. More... | |
SDL_Surface * | getSurface () const |
Returns the internal SDL_Surface for SDL calls. More... | |
int | getWidth () const |
Returns the width of the surface. More... | |
virtual void | setWidth (int width) |
Sets the width of the surface. More... | |
int | getHeight () const |
Returns the height of the surface. More... | |
void | setHidden (bool hidden) |
Sets the surface's special hidden flag. More... | |
void | lock () |
Locks the surface. More... | |
void | unlock () |
Unlocks the surface. More... | |
void | blitNShade (Surface *surface, int x, int y, int off, bool half=false, int newBaseColor=0) |
Specific blit function to blit battlescape terrain data in different shades in a fast way. More... | |
void | invalidate () |
Invalidate the surface: force it to be redrawn. More... | |
std::string | getTooltip () const |
Gets the tooltip of the surface. More... | |
void | setTooltip (const std::string &tooltip) |
Sets the tooltip of the surface. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from OpenXcom::Surface | |
void | resize (int width, int height) |
Recreates the surface with a new size. More... | |
Generic window used to display messages over the Battlescape map.
OpenXcom::BattlescapeMessage::BattlescapeMessage | ( | int | width, |
int | height, | ||
int | x = 0 , |
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int | y = 0 |
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) |
Creates a new Battlescape message with the specified size and position.
Sets up a blank Battlescape message with the specified size and position.
width | Width in pixels. |
height | Height in pixels. |
x | X position in pixels. |
y | Y position in pixels. |
OpenXcom::BattlescapeMessage::~BattlescapeMessage | ( | ) |
Cleans up the Battlescape message.
Deletes surfaces.
Initializes the Battlescape message's resources.
Changes the various resources needed for text rendering.
The different fonts need to be passed in advance since the text size can change mid-text, and the language affects how the text is rendered.
big | Pointer to large-size font. |
small | Pointer to small-size font. |
lang | Pointer to current language. |
Reimplemented from OpenXcom::Surface.
void OpenXcom::BattlescapeMessage::setBackground | ( | Surface * | background | ) |
Sets the Battlescape message's background.
Changes the message background.
background | Pointer to background surface. |
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virtual |
Sets the Battlescape message's palette.
Replaces a certain amount of colors in the surface's palette.
colors | Pointer to the set of colors. |
firstcolor | Offset of the first color to replace. |
ncolors | Amount of colors to replace. |
Reimplemented from OpenXcom::Surface.
void OpenXcom::BattlescapeMessage::setText | ( | const std::wstring & | message | ) |
Sets the Battlescape message's text.
Changes the message text.
message | Message string. |
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virtual |
Sets the X position of the surface.
Changes the position of the surface in the X axis.
x | X position in pixels. |
Reimplemented from OpenXcom::Surface.
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virtual |
Sets the Y position of the surface.
Changes the position of the surface in the Y axis.
y | Y position in pixels. |
Reimplemented from OpenXcom::Surface.