OpenXcom  1.0
Open-source clone of the original X-Com
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
MonthlyReportState.h
1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_MONTHLYREPORTSTATE_H
20 #define OPENXCOM_MONTHLYREPORTSTATE_H
21 
22 #include "../Engine/State.h"
23 #include <string>
24 
25 namespace OpenXcom
26 {
27 
28 class TextButton;
29 class Window;
30 class Text;
31 class Globe;
32 
37 class MonthlyReportState : public State
38 {
39 private:
40  TextButton *_btnOk, *_btnBigOk;
41  Window *_window;
42  Text *_txtTitle, *_txtMonth, *_txtRating, *_txtChange, *_txtDesc, *_txtFailure;
43  bool _psi, _gameOver;
44  int _ratingTotal, _fundingDiff, _lastMonthsRating;
45  std::vector<std::string> _happyList, _sadList, _pactList;
46  Globe *_globe;
48  std::wstring countryList(const std::vector<std::string> &countries, const std::string &singular, const std::string &plural);
49 public:
51  MonthlyReportState(Game *game, bool psi, Globe *globe);
55  void btnOkClick(Action *action);
57  void calculateChanges();
58 };
59 
60 }
61 
62 #endif
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:34
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: MonthlyReportState.cpp:242
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:42
Interactive globe view of the world.
Definition: Globe.h:44
Text string displayed on screen.
Definition: Text.h:41
MonthlyReportState(Game *game, bool psi, Globe *globe)
Creates the Monthly Report state.
Definition: MonthlyReportState.cpp:51
void calculateChanges()
Calculate monthly scores.
Definition: MonthlyReportState.cpp:290
Coloured button with a text label.
Definition: TextButton.h:40
Report screen shown monthly to display changes in the player's performance and funding.
Definition: MonthlyReportState.h:37
The core of the game engine, manages the game's entire contents and structure.
Definition: Game.h:44
~MonthlyReportState()
Cleans up the Monthly Report state.
Definition: MonthlyReportState.cpp:233