OpenXcom  1.0
Open-source clone of the original X-Com
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InfoboxOKState.h
1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_INFOBOXOKSTATE_H
20 #define OPENXCOM_INFOBOXOKSTATE_H
21 
22 #include "../Engine/State.h"
23 #include <string>
24 
25 namespace OpenXcom
26 {
27 
28 class TextButton;
29 class Frame;
30 class Text;
31 
35 class InfoboxOKState : public State
36 {
37 private:
38  TextButton *_btnOk;
39  Frame *_frame;
40  Text *_txtTitle;
41 public:
43  InfoboxOKState(Game *game, const std::wstring &msg);
47  void btnOkClick(Action *action);
48 };
49 
50 }
51 
52 #endif
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:34
A game state that receives user input and reacts accordingly.
Definition: State.h:44
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: InfoboxOKState.cpp:91
Text string displayed on screen.
Definition: Text.h:41
InfoboxOKState(Game *game, const std::wstring &msg)
Creates the InfoboxOKState.
Definition: InfoboxOKState.cpp:37
Notifies the player about things like soldiers going unconscious or dying from wounds.
Definition: InfoboxOKState.h:35
Coloured button with a text label.
Definition: TextButton.h:40
The core of the game engine, manages the game's entire contents and structure.
Definition: Game.h:44
Fancy frame border thing used for windows and other elements.
Definition: Frame.h:30
~InfoboxOKState()
Cleans up the InfoboxOKState.
Definition: InfoboxOKState.cpp:82