OpenXcom  1.0
Open-source clone of the original X-Com
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AlienTerrorState.h
1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_ALIENTERRORSTATE_H
20 #define OPENXCOM_ALIENTERRORSTATE_H
21 
22 #include "../Engine/State.h"
23 
24 namespace OpenXcom
25 {
26 
27 class TerrorSite;
28 class TextButton;
29 class Window;
30 class Text;
31 class GeoscapeState;
32 
36 class AlienTerrorState : public State
37 {
38 private:
39  TerrorSite *_terror;
40  GeoscapeState *_state;
41 
42  TextButton *_btnIntercept, *_btnCentre, *_btnCancel;
43  Window *_window;
44  Text *_txtTitle, *_txtCity;
45 public:
47  AlienTerrorState(Game *game, TerrorSite *terror, const std::string &city, GeoscapeState *state);
51  void btnInterceptClick(Action *action);
53  void btnCentreClick(Action *action);
55  void btnCancelClick(Action *action);
56 };
57 
58 }
59 
60 #endif
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:34
Geoscape screen which shows an overview of the world and lets the player manage the game...
Definition: GeoscapeState.h:43
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:42
Displays info on a terror site.
Definition: AlienTerrorState.h:36
Text string displayed on screen.
Definition: Text.h:41
Represents an alien terror site on the world.
Definition: TerrorSite.h:32
void btnInterceptClick(Action *action)
Handler for clicking the Intercept button.
Definition: AlienTerrorState.cpp:110
AlienTerrorState(Game *game, TerrorSite *terror, const std::string &city, GeoscapeState *state)
Creates the Ufo Detected state.
Definition: AlienTerrorState.cpp:45
void btnCentreClick(Action *action)
Handler for clicking the Centre on UFO button.
Definition: AlienTerrorState.cpp:121
Coloured button with a text label.
Definition: TextButton.h:40
void btnCancelClick(Action *action)
Handler for clicking the Cancel button.
Definition: AlienTerrorState.cpp:132
The core of the game engine, manages the game's entire contents and structure.
Definition: Game.h:44
~AlienTerrorState()
Cleans up the Ufo Detected state.
Definition: AlienTerrorState.cpp:101