OpenXcom  1.0
Open-source clone of the original X-Com
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
AlienBaseState.h
1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_ALIENBASESTATE_H
20 #define OPENXCOM_ALIENBASESTATE_H
21 
22 #include "../Engine/State.h"
23 
24 namespace OpenXcom
25 {
26 
27 class Region;
28 class TextButton;
29 class Window;
30 class Text;
31 class GeoscapeState;
32 class AlienBase;
33 
37 class AlienBaseState : public State
38 {
39 private:
40  GeoscapeState *_state;
41  AlienBase *_base;
42  TextButton *_btnOk;
43  Window *_window;
44  Text *_txtTitle;
45 public:
47  AlienBaseState(Game *game, AlienBase *base, GeoscapeState *state);
51  void btnOkClick(Action *action);
52 };
53 
54 }
55 
56 #endif
Container for all the information associated with a given user action, like mouse clicks...
Definition: Action.h:34
AlienBaseState(Game *game, AlienBase *base, GeoscapeState *state)
Creates the Alien Base Detected state.
Definition: AlienBaseState.cpp:47
Represents an alien base on the world.
Definition: AlienBase.h:32
Geoscape screen which shows an overview of the world and lets the player manage the game...
Definition: GeoscapeState.h:43
A game state that receives user input and reacts accordingly.
Definition: State.h:44
Box with a coloured border and custom background.
Definition: Window.h:42
Displays info on an alien base.
Definition: AlienBaseState.h:37
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: AlienBaseState.cpp:124
Text string displayed on screen.
Definition: Text.h:41
~AlienBaseState()
Cleans up the Alien Base Detected state.
Definition: AlienBaseState.cpp:115
Coloured button with a text label.
Definition: TextButton.h:40
The core of the game engine, manages the game's entire contents and structure.
Definition: Game.h:44