startingBase: items: STR_SNIPER_RIFLE: 2 STR_SNIPER_RIFLE_AMMO: 6
#base mod: items: - type: STR_WEAPON compatibleAmmo: !info #this tag does not change anything, but when used it will show (in the log file) if the list supports this functionality or not - STR_AMMO_1 - STR_AMMO_2 #sub-mod items: - type: STR_WEAPON compatibleAmmo: !add #now `STR_WEAPON` will have ammo list equal to `[STR_AMMO_1, STR_AMMO_2, STR_AMMO_3]` - STR_AMMO_3 #another sub-mod items: - type: STR_WEAPON compatibleAmmo: !remove #now `STR_WEAPON` will have ammo list equal to `[STR_AMMO_1, STR_AMMO_3]` - STR_AMMO_2
...Is there a way to ADD my custom items to "startingBase" items collection without removing everything else from the list and without re-declaring whole list?...
...googled this, but it doesn't seem to work:...