Dear All,
in regards of crashes...I dont know if it can happen during playing, but when clicking on the turret of the shielded Primaris Tank the game crashes.
I looked into the new stuff thru the Skirmish mode, for lots of new missions (Gene stealers, etc) the description is not there and also for some of the new stuff the Wiki is not available (Pump action shotgun, various new genestealers, and other enemies...can research to nothing etc. for example)
then I started my Arbiters game again, the changes are really good...here some "stuff": remove the medic armor from production as it cannot be used (I like that you give Enforcer and Heavy Enforcer armor only...and the player can choose which sub type) the pardon of Criminals works...but the elevation of Enforcers to Judges is still not there? I find the genestealers good, but here some Ideas...I had a RIOT mission where chaos cultist where fighting the Genestealer cult...maybe after the forces of chaos are crushed...the Genos attack the Imperial forces?
Also Gene stealer cult, I like that they have weapons which I cannot produce (but I can use once obtained like Pump action Shotgun or Webber) maybe add them some unique weapons like the Liberator Autostubs of the Kelermorph (and add him also
)
also maybe add Aberrants? to the enemy list (with BIG crude melee weapons that can kill a Astartes with a single blow like we saw in angels of death) or add a Magus (practically just reskin the Psyker) and as the big bad baddie (same size as a Sentinel) the Patriarch (most of the ranged weapons do shit...one has to go one on one with the great one like we saw in angels of death in melee combat) and the Stubber Tankette they use....as the Arbiters dont have much, give them this tankette (real world police utilized such tankettes to crush riots in the past) as a equivalent to the Mounted weapons of the IG...and the "masked/veiled" civiliants should then drop the act...and be identified as Pure Genestealers in such missions