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Author Topic: [minimod] Weapon ranges displayed in Ufopaedia (Codex)  (Read 353 times)

Offline Scamps

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[minimod] Weapon ranges displayed in Ufopaedia (Codex)
« on: August 15, 2022, 12:24:17 pm »
See title and attached screnshot.

REQUIRES NIGHTLY OpenXcom, get here: https://lxnt.wtf/oxem/#/Extended

A tiny mod made for personal use, cause the sheer number of bolter/lasgun patterns (often with same pictures) makes it hard to compare guns.
Post your opinion, whether you find it useful.

Should work for vanilla and other mods, in metadata.yml change "master: 40k" to "master: xcom1" or whatever you need. Though I personally never felt this need in other mods :-)
Only EN-US and RU are currently supported. Can be easily extended, if there is need.

Offline howareyou32ny

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Re: [minimod] Weapon ranges displayed in Ufopaedia (Codex)
« Reply #1 on: August 28, 2022, 06:07:56 am »
See title and attached screnshot.

REQUIRES NIGHTLY OpenXcom, get here: https://lxnt.wtf/oxem/#/Extended

A tiny mod made for personal use, cause the sheer number of bolter/lasgun patterns (often with same pictures) makes it hard to compare guns.
Post your opinion, whether you find it useful.

Should work for vanilla and other mods, in metadata.yml change "master: 40k" to "master: xcom1" or whatever you need. Though I personally never felt this need in other mods :-)
Only EN-US and RU are currently supported. Can be easily extended, if there is need.
Very nice thanks for this fun mod. Just make OXC a little better.