Author Topic: X-Com Files Mod, Superman, Ironman-ish  (Read 211997 times)

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #585 on: September 16, 2020, 06:06:40 pm »
The team for the Zombies.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #586 on: September 16, 2020, 06:07:37 pm »
Lot's of Zombies, but nothing special. *Sigh*

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #587 on: September 16, 2020, 06:24:21 pm »
Even *I* (humility overloaded) failed to find anything funny or interesting in this mission. The only thing that saved the agents from falling asleep was a small friendly fire incident, which left a wound and 5-6 damage left to heal.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #588 on: September 16, 2020, 06:26:22 pm »
Another Strange Creature pops up at the end of the month. Will probably stay for next.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #589 on: September 16, 2020, 06:30:26 pm »
We have investigated the Alien Language and now know that we need a translator.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #590 on: September 17, 2020, 08:20:33 am »
Strange Creature hunt.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #591 on: September 17, 2020, 09:00:14 am »
Frogs Turn 1. The usual stuff.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #592 on: September 17, 2020, 09:00:32 am »
Turn 2. More of it.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #593 on: September 17, 2020, 09:17:51 am »
Run for your life!


Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #594 on: September 17, 2020, 09:26:17 am »
And this is month. Everyone is moderately happy about it. We even get more profit this month. Also that Shambler is now researched. Let's see what else will crop up.

Offline Solarius Scorch

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #595 on: September 17, 2020, 11:24:42 am »
Sorry about the boring month. It happens when you git gud and face underwhelming odds... So it's actually good thing?

Anyway, doing what I can to not lose the arms race against the player, but sometimes the RNG hates me, too.

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #596 on: September 17, 2020, 11:52:45 am »
Sorry about the boring month. It happens when you git gud and face underwhelming odds... So it's actually good thing?

Anyway, doing what I can to not lose the arms race against the player, but sometimes the RNG hates me, too.

The boring part was lack of missions. So just bad RNG. Outposts will be seriously challenging right now.

EDIT: So the previous month I had ~1200 points, but I had about -800 from expired missions and it was a bit crazy. This month I had ~1200 with no missed mission and no real failures (even the frogs got a positive balance). I guess the operations team went on vacation, so there was no one to unroot the Cults.
« Last Edit: September 18, 2020, 09:25:52 am by tarkalak »

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #597 on: September 18, 2020, 10:03:59 am »
EDIT: Recton ON!

Chapter 7: The age of the DOG!

Retcon OFF!

We research Dogs. I bought two. Hmm, Dog Combat gear is pretty expensive 8000 versus 5000 for Kevlar. I might just wait for the Durathread variant.
« Last Edit: September 26, 2020, 07:42:58 pm by tarkalak »

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #598 on: September 18, 2020, 10:07:39 am »
En taro NINJA!

Offline tarkalak

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Re: X-Com Files Mod, Superman, Ironman-ish
« Reply #599 on: September 18, 2020, 12:09:43 pm »
The team approaches.