Why does openxcom not included xcomutil's fighter sub mod for TFTD? Turning the Barracuda and Manta into transports. That was one of the options in Xcomutil.
and randomized world texturesand improved dye grenadeand help from captured aliensand autocombat
These things weren't in the Xcomutil... The one I mentioned was, and the one from yhe1 sounds likely too.