OpenXcom Forum
OpenXcom => Open Feedback => Topic started by: yhe1 on May 31, 2020, 06:50:17 am
-
Why does openxcom not included xcomutil's fighter sub mod for TFTD? Turning the Barracuda and Manta into transports. That was one of the options in Xcomutil.
-
because there are dozens of mods that do it ;)
-
Why does openxcom not included xcomutil's fighter sub mod for TFTD? Turning the Barracuda and Manta into transports. That was one of the options in Xcomutil.
Nice catch, added.
-
It is also missing the improved coelacanth option, Please add that as well
-
Well, it's also missing randomized UFO layouts... Just saying. ;D
-
and randomized world textures
and improved dye grenade
and help from captured aliens
and autocombat
this is outrageous... guillotine on y'all... how dare you not include all junk ever made by everyone
-
and randomized world textures
and improved dye grenade
and help from captured aliens
and autocombat
These things weren't in the Xcomutil... The one I mentioned was, and the one from yhe1 sounds likely too.
-
These things weren't in the Xcomutil... The one I mentioned was, and the one from yhe1 sounds likely too.
I find your lack of faith disturbing
-
Forgive me, master... For I have lost my way...
-
Improved Ground tanks is already an option in UFO, I am just saying the exact same option should be available for TFTD