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Author Topic: The Arasaka is too stronk!  (Read 521 times)

Offline Thermite

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The Arasaka is too stronk!
« on: May 26, 2020, 03:55:24 am »
Look what it did to this bullfrog's face!

Jokes aside, I don't know if it is a problem with the sprite or with open xcom...
« Last Edit: May 29, 2020, 07:39:16 pm by Thermite »

Offline TheCurse

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Re: The Arasak is too stronk!
« Reply #1 on: May 26, 2020, 01:16:08 pm »
that is because the body is on a slope.
Not sure if thats fixable in any way, since the body is flat by definition, and the slope is not...

Offline krautbernd

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Re: The Arasak is too stronk!
« Reply #2 on: May 26, 2020, 01:20:36 pm »
This happens when you kill/knock out big units on sloped terrain. The game handles each sector of a big unit "corpse" seperately sprite-wise, since the unit occupies 4 terrain tiles. Each one is placed at the corresponding height, which is why it looks like that.

Offline Thermite

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Re: The Arasak is too stronk!
« Reply #3 on: May 29, 2020, 07:39:56 pm »
This happens when you kill/knock out big units on sloped terrain. The game handles each sector of a big unit "corpse" separately sprite-wise, since the unit occupies 4 terrain tiles. Each one is placed at the corresponding height, which is why it looks like that.

OOF
So that's why.