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Author Topic: [Rejected] Exceeding the limit of 8 bases  (Read 6618 times)

wcho035

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Re: Exceeding the limit of 8 bases
« Reply #15 on: April 01, 2020, 10:20:09 pm »
Agreeable number to OXC and OXCE devs is 8.

For now I have 200+ features in the queue.
Such time will come for sure, but it's not today.

It's already implemented. For free. You "just" need someone to maintain a new OpenXcom fork.

Between OXC and OXCE dev, yes.  Modders, no. Evident by this feature request keep popping up. What is logical and can be assume in agreement is, infinite no. bases is absurd.

Although this is not Simcity, but having a bit more bases in no.. is reasonable, to satisfy the most hardcore of modder wanting this. 20 is a good number, just enough with extra 12.

Every player’s play style is different, why restrict the fun?

However, I maybe sprouting hot air here as the decision is final on this.

So, my original message is for Vangrimar1.

For Meridian, I understand supporting OXCE is your passion and we are always grateful for your kind generosity in enabling these new features.

However,  can you say for certain that your passion would be forever? Everything has an end. When it does come and not all desire features are enable, then what I propose to Vangrimar1, crowd fund the features.

Honestly in asking, since we are in this topic, do you have a price for certain features to be implement first as in priority? If I may boldly ask. Every one has their price.


Offline Meridian

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Re: Exceeding the limit of 8 bases
« Reply #16 on: April 02, 2020, 12:20:30 am »
Honestly in asking, since we are in this topic, do you have a price for certain features to be implement first as in priority? If I may boldly ask. Every one has their price.

If this was a question for me, then the answer is no... I'm not available for hire.

Offline Vangrimar1

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Re: Exceeding the limit of 8 bases
« Reply #17 on: April 02, 2020, 04:39:13 am »
Thanks to Yankes for the support. In principle, the amount of 255 is quite enough, it is unlikely that someone will be so crazy to build such a quantity. But 8 is very small. I understand that my request is far from priority, but I hope that I will live to see the day when it is realized. :)

Offline Meridian

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Re: Exceeding the limit of 8 bases
« Reply #18 on: April 02, 2020, 10:28:13 am »
Thanks to Yankes for the support. In principle, the amount of 255 is quite enough, it is unlikely that someone will be so crazy to build such a quantity. But 8 is very small. I understand that my request is far from priority, but I hope that I will live to see the day when it is realized. :)

I'm not sure if you're serious or not, so I will assume you're serious.

Yankes' response was ironic, an April's fools joke.
Amount of bases in OXCE will stay 8, the decision is final and non-negotiable.
The only way you get it is if someone creates a new OpenXcom fork.
« Last Edit: April 02, 2020, 10:29:58 am by Meridian »

Offline TheCurse

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Re: Exceeding the limit of 8 bases
« Reply #19 on: April 03, 2020, 07:31:31 pm »
what about base size though?
xcom is not simcity is a pretty good argument.
the dozens of new buildings in e.g. xcf is probably too.
non-negotiable too or might there be some discussion space? ^^

Offline Meridian

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Re: Exceeding the limit of 8 bases
« Reply #20 on: April 03, 2020, 08:30:39 pm »
Decreasing base size to less than 6x6 is negotiable.

Increasing is not negotiable.

Offline Yankes

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Re: Exceeding the limit of 8 bases
« Reply #21 on: April 03, 2020, 08:37:54 pm »
Decreasing base size to less than 6x6 is negotiable.

Increasing is not negotiable.
Probably adding random "STONE" could work too, even better because base could have more "natural" shape.

Offline vadracas

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Re: Exceeding the limit of 8 bases
« Reply #22 on: April 03, 2020, 09:34:16 pm »
A 7x7 base with 10 tiles of stone would be cool, I guess it would work with 6x6's though :-\

Offline Solarius Scorch

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Re: Exceeding the limit of 8 bases
« Reply #23 on: April 04, 2020, 01:19:53 am »
Probably adding random "STONE" could work too, even better because base could have more "natural" shape.

Ugh, I hated that in Apocalypse. :P

Offline vadracas

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Re: Exceeding the limit of 8 bases
« Reply #24 on: April 04, 2020, 02:39:32 am »
make it removable for an absurd number like 10 mil. So if you're desperate, it can go.

Offline kevL

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Re: Exceeding the limit of 8 bases
« Reply #25 on: April 04, 2020, 03:32:28 am »
Probably adding random "STONE" could work too, even better because base could have more "natural" shape.

+1

(higher difficulty, more stone)

optionable ...

is going in my personal build when i get to it; need STONE graphic