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Author Topic: customize "Prime Grenade" text?  (Read 2205 times)

Offline robin

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customize "Prime Grenade" text?
« on: December 23, 2019, 11:48:58 pm »
is it possible?
in a similar way you do for shots:

 - type: STR_BIGGU_GUN
   confAimed:
     name: STR_BOOOM

I made a portable robot that you activate and throw, so it is a bit silly that you "Prime Grenade" it.
I need it to be a grenade because in case the soldier in knocked out in battle, I want the robot to activate automatically (provided it has been "primed" beforehand).

thanks.

Offline Yankes

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Re: customize "Prime Grenade" text?
« Reply #1 on: December 24, 2019, 12:15:49 am »
Yes, and unprime too.
Code: [Select]
primeActionName
primeActionMessage
unprimeActionName
unprimeActionMessage

Offline robin

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Re: customize "Prime Grenade" text?
« Reply #2 on: December 24, 2019, 12:23:19 am »
Many thanks. I completely missed them in the Ruleset Reference. I'm blind.
« Last Edit: December 24, 2019, 12:25:09 am by robin »