Need help, I can’t understand what the problem is. Created a test module of the base, took resources from X-Com Files. The screenshots show how it looks in the editor and in the game. For some reason, the standard mapDataSets (XBASE1, XBASE2) are displayed correctly, but those from the mod (XCOMWALL, XCOMBITS) do not. The map script did not change, only the "terrains" changed.